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Dependency map » Historie » Verze 3

Václav Šíma, 2023-04-22 22:13

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h1. Dependency map
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h3. Dependency map of MuscleWrapping
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* *VTK* : Visualization Toolkit is an open-source, cross-platform software library for 3D computer graphics, image processing, and visualization. It provides a wide range of visualization and data processing algorithms, as well as support for various data formats and platforms.
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* *VTK Visual debugger* : extension of VTK for visualizing, debugging, and analyzing the behavior of scientific simulations. It provides a graphical interface for exploring simulation data, and can be used in conjunction with various simulation software libraries.
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* *OpenSim* : open-source biomechanical simulation software library used for modeling and simulating musculoskeletal systems. It provides tools for modeling anatomical structures, simulating muscle activation and force generation, and analyzing simulation results.
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* *Discregrid* : open-source library for fast and efficient computation of distance fields and Voronoi diagrams on point clouds. It can be used in a wide range of applications, including computational geometry, robotics, and computer graphics.
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* *FCL* : Flexible Collision Library is an open-source C++ library for performing collision detection between arbitrary geometries. It provides a wide range of collision detection algorithms, as well as support for various data structures and platforms.
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* *Eigen* : template library for linear algebra, providing a wide range of mathematical tools and algorithms for matrix and vector operations. It is widely used in scientific computing, computer graphics, and machine learning applications.
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* *libccd* : library for performing collision detection between convex shapes. It provides a fast and efficient implementation of the Gilbert-Johnson-Keerthi algorithm, which is widely used in collision detection.
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* *CGAL* : Computational Geometry Algorithms Library is an open-source C++ library for computational geometry algorithms. It provides a wide range of tools and algorithms for geometric computing, including convex hulls, Voronoi diagrams, and triangulations.
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* *OpenGL* : Open Graphics Library is a cross-platform API for rendering 2D and 3D graphics. It provides a wide range of rendering algorithms and techniques, as well as support for various hardware platforms.
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* *Qt* : cross-platform application development framework for building graphical user interfaces. It provides a wide range of tools and libraries for developing applications in C++, including support for various operating systems and platforms.
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* *Simbody* : high-performance multibody dynamics simulation library, which can be used for simulating the motion of complex mechanical systems. It provides support for various simulation algorithms and integrators, as well as support for visualization and analysis of simulation results.
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* *SPDlog* : fast and efficient logging library for C++, providing support for various logging levels, formatting options, and backends. It can be used in a wide range of applications, including debugging, performance analysis, and error reporting.
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h6. Dependency map diagram
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!dep_map.png!