commit b757d380e6eaf0b694fcaf3d9c8ea4cf9c9aca5b
Author: Milan Horínek <horinek@milanfon.cz>
Date:   Sat May 13 21:09:02 2023 +0200

    Výsledky fungují

diff --git a/workdir/Asociace/.vs/Asociace/xs/project-cache/Assembly-CSharp-Debug.json b/workdir/Asociace/.vs/Asociace/xs/project-cache/Assembly-CSharp-Debug.json
index 5dd0eaf04..5f097b385 100644
--- a/workdir/Asociace/.vs/Asociace/xs/project-cache/Assembly-CSharp-Debug.json
+++ b/workdir/Asociace/.vs/Asociace/xs/project-cache/Assembly-CSharp-Debug.json
@@ -1 +1 @@
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+  m_RealtimeEnvironmentLighting: 1
+  m_BounceScale: 1
+  m_AlbedoBoost: 1
+  m_IndirectOutputScale: 1
+  m_UsingShadowmask: 1
+  m_BakeBackend: 1
+  m_LightmapMaxSize: 1024
+  m_BakeResolution: 40
+  m_Padding: 2
+  m_LightmapCompression: 3
+  m_AO: 0
+  m_AOMaxDistance: 1
+  m_CompAOExponent: 1
+  m_CompAOExponentDirect: 0
+  m_ExtractAO: 0
+  m_MixedBakeMode: 2
+  m_LightmapsBakeMode: 1
+  m_FilterMode: 1
+  m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
+  m_ExportTrainingData: 0
+  m_TrainingDataDestination: TrainingData
+  m_RealtimeResolution: 2
+  m_ForceWhiteAlbedo: 0
+  m_ForceUpdates: 0
+  m_FinalGather: 0
+  m_FinalGatherRayCount: 256
+  m_FinalGatherFiltering: 1
+  m_PVRCulling: 1
+  m_PVRSampling: 1
+  m_PVRDirectSampleCount: 32
+  m_PVRSampleCount: 500
+  m_PVREnvironmentSampleCount: 500
+  m_PVREnvironmentReferencePointCount: 2048
+  m_LightProbeSampleCountMultiplier: 4
+  m_PVRBounces: 2
+  m_PVRMinBounces: 2
+  m_PVREnvironmentMIS: 0
+  m_PVRFilteringMode: 2
+  m_PVRDenoiserTypeDirect: 0
+  m_PVRDenoiserTypeIndirect: 0
+  m_PVRDenoiserTypeAO: 0
+  m_PVRFilterTypeDirect: 0
+  m_PVRFilterTypeIndirect: 0
+  m_PVRFilterTypeAO: 0
+  m_PVRFilteringGaussRadiusDirect: 1
+  m_PVRFilteringGaussRadiusIndirect: 5
+  m_PVRFilteringGaussRadiusAO: 2
+  m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+  m_PVRFilteringAtrousPositionSigmaIndirect: 2
+  m_PVRFilteringAtrousPositionSigmaAO: 1
+  m_PVRTiledBaking: 0
 --- !u!1 &1930689831
 GameObject:
   m_ObjectHideFlags: 0
@@ -820,6 +895,7 @@ Transform:
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 6
diff --git a/workdir/Asociace/Assets/Scripts/DDOL_Singletons/IO/UnityToWeb.cs b/workdir/Asociace/Assets/Scripts/DDOL_Singletons/IO/UnityToWeb.cs
index bca8c8848..cd90fa4ee 100644
--- a/workdir/Asociace/Assets/Scripts/DDOL_Singletons/IO/UnityToWeb.cs
+++ b/workdir/Asociace/Assets/Scripts/DDOL_Singletons/IO/UnityToWeb.cs
@@ -171,6 +171,7 @@ namespace DDOL_Singletons.IO
             else // Unity editor (during development skip the JavaScript component).
             {
                 Debug.Log("[UnityToWeb] Sending results.");
+                Debug.Log(results);
             }
         }
         
diff --git a/workdir/Asociace/Assets/Scripts/_Template/OutputData/DataCollector.cs b/workdir/Asociace/Assets/Scripts/_Template/OutputData/DataCollector.cs
index 7340b29c8..60222fa2c 100644
--- a/workdir/Asociace/Assets/Scripts/_Template/OutputData/DataCollector.cs
+++ b/workdir/Asociace/Assets/Scripts/_Template/OutputData/DataCollector.cs
@@ -49,9 +49,6 @@ namespace Data.Output
         /// </summary>
         private ClickIdPair currentCovering;
 
-        public int correct;
-        public int incorrect;
-
         private DataCollector()
         {
             gameResults = TaskResults.Instance;
@@ -59,23 +56,14 @@ namespace Data.Output
             actionId = 1;
             currentCovering = null;
             currentPairIndex = 0;
-            correct = 0;
-            incorrect = 0;
         }
 
         public void SetCorrect(bool c)
         {
             if (c)
-                correct++;
+                currentRound.correct++;
             else
-                incorrect++;
-            UpdateSuccessRate();
-        }
-
-        public void SetFullIncorrect()
-        {
-            incorrect += 6;
-            UpdateSuccessRate();
+                currentRound.incorrect++;
         }
 
         /// <summary>
@@ -97,6 +85,7 @@ namespace Data.Output
             {
                 stampOfTotalTime = startTime
             };
+            
             gameResults.rounds.Add(currentRound);
         }
         
@@ -126,7 +115,7 @@ namespace Data.Output
         /// <param name="time">Current total time.</param>
         public void SetRoundTotalTime(float time)
         {
-            currentRound.totalTime = CalcDuration(currentRound.stampOfTotalTime, time);
+            currentRound.roundTime = CalcDuration(currentRound.stampOfTotalTime, time);
         }
 
         private static float CalcDuration(float startTime, float endTime) => endTime - startTime;
@@ -140,7 +129,7 @@ namespace Data.Output
             {
                 RoundCompleted(RealTime.GameTime, false);
             }
-            if (currentRound.totalTime < 0)
+            if (currentRound.roundTime < 0)
             {
                 SetRoundTotalTime(RealTime.TotalTime);
             }
@@ -158,13 +147,6 @@ namespace Data.Output
 
         public float GetSuccessRate() => gameResults.successRate;
 
-        public void UpdateSuccessRate()
-        {
-            int fullOptionsCount = GetCurrentRound().RoundPairs.Count * Constants.OPTION_COUNT;
-            float incorrectRate = ((float) incorrect) / fullOptionsCount;
-            SetSuccessRate(1 - incorrectRate);
-        }
-
         public RoundData GetCurrentRound()
         {
             return Task.Configuration.Rounds[DataCollector.Round];
diff --git a/workdir/Asociace/Assets/Scripts/_Template/OutputData/RoundResults.cs b/workdir/Asociace/Assets/Scripts/_Template/OutputData/RoundResults.cs
index 9d1e4a18f..8069f0037 100644
--- a/workdir/Asociace/Assets/Scripts/_Template/OutputData/RoundResults.cs
+++ b/workdir/Asociace/Assets/Scripts/_Template/OutputData/RoundResults.cs
@@ -3,6 +3,9 @@ using System.Collections.Generic;
 using Newtonsoft.Json;
 using Tools;
 using DDOL_Singletons.Settings;
+using Ui.MainCameras;
+using UnityEngine;
+using Data.Input;
 
 namespace Data.Output
 {
@@ -18,7 +21,7 @@ namespace Data.Output
             /// <summary>
             /// See the parameter labeled "roundTime".
             /// </summary>
-            public float totalTime;
+            public float roundTime;
 
             /// <summary>
             /// See the parameter labeled "playedTime".
@@ -68,9 +71,19 @@ namespace Data.Output
 
             public string startTime;
 
+            public bool finished;
+
+            public bool succesfully;
+
+            public int correct;
+
+            public int incorrect;
+
+            public string FinalClickId { get; set; }
+
             public RoundResults()
             {
-                totalTime = -1;
+                roundTime = -1;
                 playedTime = -1;
                 successRate = 0;
                 helpUsed = false;
@@ -108,26 +121,19 @@ namespace Data.Output
             /// </summary>
             public override string ToString()
             {
+                //TaskMainCamera main = Camera.main.GetComponent<TaskMainCamera>();
                 // Web application cannot handle empty parameters => use "null" or similar string instead of empty string.
-                return totalTime + Constants.MAIN_SEPARATOR +
-                    successRate + Constants.MAIN_SEPARATOR +
-                    startTime + Constants.MAIN_SEPARATOR +
-                    totalTime + Constants.MAIN_SEPARATOR +
-                    Locale.GetCode() + Constants.MAIN_SEPARATOR +
+                return roundTime + Constants.MAIN_SEPARATOR +
+                    playedTime + Constants.MAIN_SEPARATOR +
+                    Convert.ToInt32(finished) + Constants.MAIN_SEPARATOR +
+                    Convert.ToInt32(succesfully) + Constants.MAIN_SEPARATOR +
+                    correct + Constants.MAIN_SEPARATOR +
+                    incorrect + Constants.MAIN_SEPARATOR +
+                    (FinalClickId ?? Constants.NULL) + Constants.MAIN_SEPARATOR +
+                    Convert.ToInt32(helpUsed) + Constants.MAIN_SEPARATOR +
+                    (helpClick ?? Constants.NULL) + Constants.MAIN_SEPARATOR +
                     Convert.ToInt32(roundSkipped) + Constants.MAIN_SEPARATOR +
-                    skipClick + Constants.MAIN_SEPARATOR +
-                    JsonConvert.SerializeObject(coveringTaskScene) + Constants.MAIN_SEPARATOR +
-                    
-                    (UserSettingsController.Instance.CollectClickInformation ? JsonConvert.SerializeObject(clickContainer) : Constants.JSON_EMPTY_LIST) + Constants.MAIN_SEPARATOR +
-                    (UserSettingsController.Instance.CollectKeystrokeInformation ? JsonConvert.SerializeObject(keystrokeContainer) : Constants.JSON_EMPTY_LIST) + Constants.MAIN_SEPARATOR +
-
-                    // --- EXTENDING PARAMETERS ---
-                    Constants.NULL + Constants.MAIN_SEPARATOR +
-                    Constants.NULL + Constants.MAIN_SEPARATOR +
-                    Constants.JSON_EMPTY_LIST + Constants.MAIN_SEPARATOR +
-                    Constants.JSON_EMPTY_LIST + Constants.MAIN_SEPARATOR +
-                    Constants.JSON_EMPTY_LIST + /*Constants.MAIN_SEPARATOR +*/Constants.ROUND_DATA_AND_QUESTION_SEPARATOR;
-                    // ----------------------------
+                    Constants.NULL + Constants.MAIN_SEPARATOR;
             }
         }
     }
diff --git a/workdir/Asociace/Assets/Scripts/_Template/OutputData/TaskResults.cs b/workdir/Asociace/Assets/Scripts/_Template/OutputData/TaskResults.cs
index 1b3cf12aa..221926e38 100644
--- a/workdir/Asociace/Assets/Scripts/_Template/OutputData/TaskResults.cs
+++ b/workdir/Asociace/Assets/Scripts/_Template/OutputData/TaskResults.cs
@@ -59,6 +59,13 @@ namespace Data.Output
             /// </summary>
             public List<RoundResults> rounds;
 
+            /// <summary>
+            /// See the parameter labeled "totalTime".
+            /// </summary>
+            public float totalTime;
+
+            public string startTime;
+
             /// <summary>
             /// Results of the rounds. The string must be created only once! The <see cref="ToString"/> function is called
             /// multiple times, but at this point the data of the rounds are still the same.
@@ -110,27 +117,13 @@ namespace Data.Output
                 }
                 
                 // Web application cannot handle empty parameters => use "null" or similar string instead of empty string.
-                return RealTime.TotalTime + Constants.MAIN_SEPARATOR +
+                return totalTime + Constants.MAIN_SEPARATOR +
                     successRate + Constants.MAIN_SEPARATOR +
-                    serverStartTime + Constants.MAIN_SEPARATOR +
-                    RealTime.GameTime + Constants.MAIN_SEPARATOR +
-                    userRating + Constants.MAIN_SEPARATOR +
-                    Task.Configuration.Seed + Constants.MAIN_SEPARATOR +
+                    startTime + Constants.MAIN_SEPARATOR +
+                    totalTime + Constants.MAIN_SEPARATOR +
                     Locale.GetCode() + Constants.MAIN_SEPARATOR +
-                    Task.Configuration.NumOfRounds + Constants.MAIN_SEPARATOR + // This value is in the input parameters, but it can be useful to have it in the results.
-                    clickToEndTask + Constants.MAIN_SEPARATOR +
-                    transformChangesOfTaskScene + Constants.MAIN_SEPARATOR +
-                    JsonConvert.SerializeObject(fullScreenChanges) + Constants.MAIN_SEPARATOR +
-                    JsonConvert.SerializeObject(narrowingChanges) + Constants.MAIN_SEPARATOR +
-
-                    // --- EXTENDING PARAMETERS ---
-                    Constants.NULL + Constants.MAIN_SEPARATOR +
-                    Constants.NULL + Constants.MAIN_SEPARATOR +
-                    Constants.JSON_EMPTY_LIST + Constants.MAIN_SEPARATOR +
-                    Constants.JSON_EMPTY_LIST + Constants.MAIN_SEPARATOR +
-                    Constants.JSON_EMPTY_LIST + Constants.MAIN_SEPARATOR +
-                    // ----------------------------
-                    
+                    // Tady je ještě serializace komponent, ale ty se změnili
+                    Task.Configuration.NumOfRounds + Constants.MAIN_SEPARATOR + 
                     dataOfRounds;
             }
         }
diff --git a/workdir/Asociace/Assets/Scripts/_Template/TaskMainCamera.cs b/workdir/Asociace/Assets/Scripts/_Template/TaskMainCamera.cs
index 4dd6ce39b..5b4f1773c 100644
--- a/workdir/Asociace/Assets/Scripts/_Template/TaskMainCamera.cs
+++ b/workdir/Asociace/Assets/Scripts/_Template/TaskMainCamera.cs
@@ -133,11 +133,7 @@ namespace Ui.MainCameras
         private void StartNextRoundCountdown()
         {
             DataCollector.Instance.NewRound(RealTime.TotalTime);
-
-            //timeBar.NextRound();
-
             trafficLight.gameObject.SetActive(true);
-
             string titleText = string.Format(ConfigFiles.Inputs.NextRound.ToString(), (DataCollector.Round + 1).ToString(), Task.Configuration.NumOfRounds.ToString());
             TaskStrings.SetTaskTitleText(titleText);
         }
@@ -147,9 +143,6 @@ namespace Ui.MainCameras
         /// </summary>
         public void CountdownComplete()
         {
-            // TODO
-
-            
             TaskStrings.SetTaskTitleText(ConfigFiles.Inputs.TitleGameRound.ToString());
             TaskStrings.SetContinueButtonText(ConfigFiles.Inputs.Skip.ToString());
 
@@ -158,7 +151,6 @@ namespace Ui.MainCameras
             DataCollector.Instance.SetStartOfGameTime(RealTime.GameTime);
 
             LearningPhase(true);
-            //ExaminingPhase(true);
         }
 
         /// <summary>
@@ -502,7 +494,11 @@ namespace Ui.MainCameras
                 if (DataCollector.LastRound)
                     ShowResults(false);
                 else
+                {
+                    timeBar.SetMode(TimeBarMode.NONE);
+                    timeBar.End();
                     StartNextRoundCountdown();
+                }
             }
         }
 
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index 35f089ef4..deb399199 100644
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index 34202fbad..a16dff04a 100644
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diff --git a/workdir/Asociace/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll b/workdir/Asociace/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll
index 8c1f28600..80dba431f 100644
Binary files a/workdir/Asociace/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll and b/workdir/Asociace/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll differ
diff --git a/workdir/Asociace/Library/Bee/backend_profiler0.traceevents b/workdir/Asociace/Library/Bee/backend_profiler0.traceevents
index 70884a989..7864381ed 100644
--- a/workdir/Asociace/Library/Bee/backend_profiler0.traceevents
+++ b/workdir/Asociace/Library/Bee/backend_profiler0.traceevents
@@ -1,857 +1,882 @@
 { "cat":"", "pid":12345, "tid":0, "ts":0, "ph":"M", "name":"process_name", "args": { "name":"bee_backend" } }
-,{ "pid":12345, "tid":0, "ts":1683998522215047, "dur":701, "ph":"X", "name": "DriverInitData",  "args": { "detail":"" }}
-,{ "pid":12345, "tid":0, "ts":1683998522215766, "dur":91, "ph":"X", "name": "Tundra",  "args": { "detail":"RemoveStaleOutputs" }}
-,{ "pid":12345, "tid":0, "ts":1683998522215863, "dur":14, "ph":"X", "name": "Tundra",  "args": { "detail":"PrepareNodes" }}
-,{ "pid":12345, "tid":0, "ts":1683998522215877, "dur":109, "ph":"X", "name": "Tundra",  "args": { "detail":"BuildQueueInit" }}
-,{ "pid":12345, "tid":0, "ts":1683998522215995, "dur":712, "ph":"X", "name": "EnqueueRequestedNodes",  "args": { "detail":"" }}
-,{ "pid":12345, "tid":0, "ts":1683998522216707, "dur":2, "ph":"X", "name": "SortWorkingStack",  "args": { "detail":"" }}
-,{ "pid":12345, "tid":0, "ts":1683998522460666, "dur":26, "ph":"X", "name": "JoinBuildThread",  "args": { "detail":"" }}
-,{ "pid":12345, "tid":0, "ts":1683998522460692, "dur":4, "ph":"X", "name": "ThreadStateDestroy",  "args": { "detail":"" }}
-,{ "pid":12345, "tid":0, "ts":1683998522460696, "dur":2, "ph":"X", "name": "JoinBuildThread",  "args": { "detail":"" }}
-,{ "pid":12345, "tid":0, "ts":1683998522460698, "dur":0, "ph":"X", "name": "ThreadStateDestroy",  "args": { "detail":"" }}
-,{ "pid":12345, "tid":0, "ts":1683998522460698, "dur":2, "ph":"X", "name": "JoinBuildThread",  "args": { "detail":"" }}
-,{ "pid":12345, "tid":0, "ts":1683998522460700, "dur":9, "ph":"X", "name": "ThreadStateDestroy",  "args": { "detail":"" }}
-,{ "pid":12345, "tid":0, "ts":1683998522460709, "dur":2, "ph":"X", "name": "JoinBuildThread",  "args": { "detail":"" }}
-,{ "pid":12345, "tid":0, "ts":1683998522460711, "dur":0, "ph":"X", "name": "ThreadStateDestroy",  "args": { "detail":"" }}
-,{ "pid":12345, "tid":0, "ts":1683998522460711, "dur":2, "ph":"X", "name": "JoinBuildThread",  "args": { "detail":"" }}
-,{ "pid":12345, "tid":0, "ts":1683998522460713, "dur":7, "ph":"X", "name": "ThreadStateDestroy",  "args": { "detail":"" }}
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index cf53471f5..09026def2 100644
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diff --git a/workdir/Asociace/Library/Search/transactions.db b/workdir/Asociace/Library/Search/transactions.db
index 9d8249be3..0296cf2f9 100644
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diff --git a/workdir/Asociace/Library/SourceAssetDB b/workdir/Asociace/Library/SourceAssetDB
index 7d9624510..e93c06da0 100755
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diff --git a/workdir/Asociace/Library/StateCache/MainStageHierarchy/4d/4d2a36d9faf65734f0bbefb3ee623532.json b/workdir/Asociace/Library/StateCache/MainStageHierarchy/4d/4d2a36d9faf65734f0bbefb3ee623532.json
index 728691090..8c6d7144c 100644
--- a/workdir/Asociace/Library/StateCache/MainStageHierarchy/4d/4d2a36d9faf65734f0bbefb3ee623532.json
+++ b/workdir/Asociace/Library/StateCache/MainStageHierarchy/4d/4d2a36d9faf65734f0bbefb3ee623532.json
@@ -1 +1 @@
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+﻿{"m_ScrollY":0.0,"m_ExpandedSceneGameObjectInstanceIDs":[-80356,-49898,-48704,-48566,-48544,-47808,-46568,-45964,-45362,-44322,-43370,-1386,-1248,-1226,-12,22358,22380,22384,22490,22510,22654,22658,22670,82066,82358,82674,85592,87878,88808,88830,88834,88868,88940,88960,89052,89104,89110,89124,91318],"m_LastClickedInstanceID":0,"m_OpenSceneGUIDs":["0c76c1ea946cdcc4a8ba94c65beeb475"]}
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diff --git a/workdir/Asociace/Temp/FSTimeGet-49370540cbf20462890a906f231a987e b/workdir/Asociace/Temp/FSTimeGet-49370540cbf20462890a906f231a987e
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Binary files a/workdir/Asociace/Temp/FSTimeGet-49370540cbf20462890a906f231a987e and b/workdir/Asociace/Temp/FSTimeGet-49370540cbf20462890a906f231a987e differ
diff --git a/workdir/HOW.md b/workdir/HOW.md
index 945f8b8aa..6242c79ba 100644
--- a/workdir/HOW.md
+++ b/workdir/HOW.md
@@ -22,6 +22,7 @@
     - Přidat svítící pozadí, které v předchozí šabloně se volá z Audio Playeru na success, tak tady ho dát normálně do `TaskMainCamera.cs`, kde je jako parametr `border`. 
 6. Skip/continue tlačítko
 7. Výsledky
+    - Bacha je to rozděleno na round a task (bylo i v předchozí šabloně), kdy v round je vždy shrnutí kola a v tasku pak data z celé úlohy + se tam přidají data z těch kol.
 8. Nápověda?
 
 _Poznámky (i k současné šabloně):_
