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#ifndef CURVEDATASERVER_H
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#define CURVEDATASERVER_H
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#include <QObject>
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#include <QTcpServer>
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#include <QTcpSocket>
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#include <map>
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#include <mutex>
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#include "../element/trajectory.hpp" //obsahuje MAX_CURVE_SIZE kterou se ridi sendNewCurve 4D
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class CurveDataServer : QObject
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{
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Q_OBJECT
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public:
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struct Client {
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static const size_t BUF_SIZE = 32;
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static const size_t MESSAGE_ID_SIZE = 2;
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QTcpSocket* socket;
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std::map<long, long> ping; ///< key: ping ID; value: ping timestamp (msec);
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long latency; ///< client's latency
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long lastPong; ///< timestamp of last pong
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char buf[BUF_SIZE];
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size_t bufUsed;
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Client(QTcpSocket* socket);
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};
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explicit CurveDataServer();
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~CurveDataServer();
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void sendActuatorPosition(float x, float y, float z);
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void sendActualDirection(float x, float y, float z);
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void sendTargetDirection(float x, float y, float z);
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void sendNewCurve(QList<QVector4D> points);
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void sendNewCurve(QList<QVector3D> points);
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public slots:
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void onNewConnection();
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void onSocketStateChanged(QAbstractSocket::SocketState socketState);
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void onReadyRead();
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private:
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QList<Client>::iterator clientOf(QTcpSocket *socket);
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void handleMessage(Client& client, uint16_t messageId, void* content);
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void sendPreamble(QTcpSocket *socket);
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void sendProtocolMagic(QTcpSocket *socket);
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void sendVersion(QTcpSocket *socket);
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void sendEot(QTcpSocket *socket, std::string&& message);
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QTcpServer _server;
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std::recursive_mutex _socketsLock;
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QList<Client> _sockets;
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};
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#endif // CURVEDATASERVER_H
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