Revize a5c3168d
Přidáno uživatelem Oto Šťáva před téměř 4 roky(ů)
deltarobot-vr/Assets/Materials/CurveMaterial.mat | ||
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9 | 9 |
m_PrefabAsset: {fileID: 0} |
10 | 10 |
m_Name: CurveMaterial |
11 | 11 |
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} |
12 |
m_ShaderKeywords: |
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12 |
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
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|
13 | 13 |
m_LightmapFlags: 4 |
14 | 14 |
m_EnableInstancingVariants: 0 |
15 | 15 |
m_DoubleSidedGI: 0 |
16 |
m_CustomRenderQueue: -1 |
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stringTagMap: {} |
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m_CustomRenderQueue: 3000 |
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stringTagMap: |
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RenderType: Transparent |
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18 | 19 |
disabledShaderPasses: [] |
19 | 20 |
m_SavedProperties: |
20 | 21 |
serializedVersion: 3 |
... | ... | |
59 | 60 |
- _BumpScale: 1 |
60 | 61 |
- _Cutoff: 0.5 |
61 | 62 |
- _DetailNormalMapScale: 1 |
62 |
- _DstBlend: 0 |
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63 |
- _DstBlend: 10
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63 | 64 |
- _GlossMapScale: 1 |
64 | 65 |
- _Glossiness: 0.5 |
65 | 66 |
- _GlossyReflections: 1 |
66 | 67 |
- _Metallic: 0 |
67 |
- _Mode: 0
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- _Mode: 3
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68 | 69 |
- _OcclusionStrength: 1 |
69 | 70 |
- _Parallax: 0.02 |
70 | 71 |
- _SmoothnessTextureChannel: 0 |
71 | 72 |
- _SpecularHighlights: 1 |
72 | 73 |
- _SrcBlend: 1 |
73 | 74 |
- _UVSec: 0 |
74 |
- _ZWrite: 1
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- _ZWrite: 0
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75 | 76 |
m_Colors: |
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- _Color: {r: 1, g: 1, b: 0, a: 1}
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|
77 |
- _Color: {r: 1, g: 1, b: 0, a: 0.7019608}
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|
77 | 78 |
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} |
78 | 79 |
m_BuildTextureStacks: [] |
Také k dispozici: Unified diff
Re #9000 - On-site adjustments