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Revize a5c3168d

Přidáno uživatelem Oto Šťáva před téměř 4 roky(ů)

Re #9000 - On-site adjustments

Zobrazit rozdíly:

deltarobot-vr/Assets/Materials/ActuatorMaterial.mat
9 9
  m_PrefabAsset: {fileID: 0}
10 10
  m_Name: ActuatorMaterial
11 11
  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
12
  m_ShaderKeywords: 
12
  m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
13 13
  m_LightmapFlags: 4
14 14
  m_EnableInstancingVariants: 0
15 15
  m_DoubleSidedGI: 0
16
  m_CustomRenderQueue: -1
17
  stringTagMap: {}
16
  m_CustomRenderQueue: 3000
17
  stringTagMap:
18
    RenderType: Transparent
18 19
  disabledShaderPasses: []
19 20
  m_SavedProperties:
20 21
    serializedVersion: 3
......
59 60
    - _BumpScale: 1
60 61
    - _Cutoff: 0.5
61 62
    - _DetailNormalMapScale: 1
62
    - _DstBlend: 0
63
    - _DstBlend: 10
63 64
    - _GlossMapScale: 1
64 65
    - _Glossiness: 0.5
65 66
    - _GlossyReflections: 1
66 67
    - _Metallic: 0
67
    - _Mode: 0
68
    - _Mode: 3
68 69
    - _OcclusionStrength: 1
69 70
    - _Parallax: 0.02
70 71
    - _SmoothnessTextureChannel: 0
71 72
    - _SpecularHighlights: 1
72 73
    - _SrcBlend: 1
73 74
    - _UVSec: 0
74
    - _ZWrite: 1
75
    - _ZWrite: 0
75 76
    m_Colors:
76
    - _Color: {r: 0, g: 0.61987686, b: 1, a: 1}
77
    - _Color: {r: 0, g: 0.6198768, b: 1, a: 0.8352941}
77 78
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
78 79
  m_BuildTextureStacks: []

Také k dispozici: Unified diff