Revize 996dd9cb
Přidáno uživatelem Jakub Hejman před téměř 4 roky(ů)
deltarobot-vr/Assets/DeltaRobotVr/ArrowScript.cs | ||
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4 | 4 |
{ |
5 | 5 |
public abstract class ArrowScript : MonoBehaviour |
6 | 6 |
{ |
7 |
protected LineRenderer lr;
|
|
7 |
public float lengthMultiplier = 2;
|
|
8 | 8 |
void Start() |
9 | 9 |
{ |
10 |
lr = GetComponent<LineRenderer>(); |
|
11 | 10 |
} |
12 | 11 |
|
13 | 12 |
void Update() |
... | ... | |
15 | 14 |
if (Client.Instance.IsConnected) |
16 | 15 |
{ |
17 | 16 |
var vector = GetVector(); |
18 |
lr.SetPositions(new[] { Vector3.zero, Single3Utils.ToVector3(vector) * 2 }); |
|
17 |
|
|
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Vector3 v = Single3Utils.ToVector3(vector); |
|
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this.transform.rotation = Quaternion.FromToRotation(Vector3.forward, v); |
|
20 |
this.transform.localScale = new Vector3(1, 1, v.magnitude * lengthMultiplier); |
|
19 | 21 |
} |
20 | 22 |
} |
21 | 23 |
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deltarobot-vr/Assets/Scenes/MainScene.unity | ||
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normalImportMode: 0 |
|
70 |
tangentImportMode: 3 |
|
71 |
normalCalculationMode: 4 |
|
72 |
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 |
|
73 |
blendShapeNormalImportMode: 1 |
|
74 |
normalSmoothingSource: 0 |
|
75 |
referencedClips: [] |
|
76 |
importAnimation: 0 |
|
77 |
humanDescription: |
|
78 |
serializedVersion: 3 |
|
79 |
human: [] |
|
80 |
skeleton: [] |
|
81 |
armTwist: 0.5 |
|
82 |
foreArmTwist: 0.5 |
|
83 |
upperLegTwist: 0.5 |
|
84 |
legTwist: 0.5 |
|
85 |
armStretch: 0.05 |
|
86 |
legStretch: 0.05 |
|
87 |
feetSpacing: 0 |
|
88 |
globalScale: 1 |
|
89 |
rootMotionBoneName: |
|
90 |
hasTranslationDoF: 0 |
|
91 |
hasExtraRoot: 0 |
|
92 |
skeletonHasParents: 1 |
|
93 |
lastHumanDescriptionAvatarSource: {instanceID: 0} |
|
94 |
autoGenerateAvatarMappingIfUnspecified: 1 |
|
95 |
animationType: 0 |
|
96 |
humanoidOversampling: 1 |
|
97 |
avatarSetup: 0 |
|
98 |
addHumanoidExtraRootOnlyWhenUsingAvatar: 1 |
|
99 |
additionalBone: 0 |
|
100 |
userData: |
|
101 |
assetBundleName: |
|
102 |
assetBundleVariant: |
Také k dispozici: Unified diff
Re #8904 - Improve direction vectors visualization