Projekt

Obecné

Profil

« Předchozí | Další » 

Revize 84a612eb

Přidáno uživatelem Miloslav Kovář před téměř 4 roky(ů)

Re #9002 - Add extra scenes

Zobrazit rozdíly:

deltarobot-vr/Assets/Scenes/BasicRoomScene.unity
542 542
  m_PrefabAsset: {fileID: 0}
543 543
  m_GameObject: {fileID: 1539322616}
544 544
  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
545
--- !u!1 &1787071042
546
GameObject:
547
  m_ObjectHideFlags: 0
548
  m_CorrespondingSourceObject: {fileID: 0}
549
  m_PrefabInstance: {fileID: 0}
550
  m_PrefabAsset: {fileID: 0}
551
  serializedVersion: 6
552
  m_Component:
553
  - component: {fileID: 1787071044}
554
  - component: {fileID: 1787071043}
555
  m_Layer: 0
556
  m_Name: Directional Light
557
  m_TagString: Untagged
558
  m_Icon: {fileID: 0}
559
  m_NavMeshLayer: 0
560
  m_StaticEditorFlags: 0
561
  m_IsActive: 1
562
--- !u!108 &1787071043
563
Light:
564
  m_ObjectHideFlags: 0
565
  m_CorrespondingSourceObject: {fileID: 0}
566
  m_PrefabInstance: {fileID: 0}
567
  m_PrefabAsset: {fileID: 0}
568
  m_GameObject: {fileID: 1787071042}
569
  m_Enabled: 1
570
  serializedVersion: 10
571
  m_Type: 1
572
  m_Shape: 0
573
  m_Color: {r: 1, g: 1, b: 1, a: 1}
574
  m_Intensity: 0.6
575
  m_Range: 10
576
  m_SpotAngle: 30
577
  m_InnerSpotAngle: 21.802082
578
  m_CookieSize: 10
579
  m_Shadows:
580
    m_Type: 2
581
    m_Resolution: -1
582
    m_CustomResolution: -1
583
    m_Strength: 1
584
    m_Bias: 0.05
585
    m_NormalBias: 0.4
586
    m_NearPlane: 0.2
587
    m_CullingMatrixOverride:
588
      e00: 1
589
      e01: 0
590
      e02: 0
591
      e03: 0
592
      e10: 0
593
      e11: 1
594
      e12: 0
595
      e13: 0
596
      e20: 0
597
      e21: 0
598
      e22: 1
599
      e23: 0
600
      e30: 0
601
      e31: 0
602
      e32: 0
603
      e33: 1
604
    m_UseCullingMatrixOverride: 0
605
  m_Cookie: {fileID: 0}
606
  m_DrawHalo: 0
607
  m_Flare: {fileID: 0}
608
  m_RenderMode: 0
609
  m_CullingMask:
610
    serializedVersion: 2
611
    m_Bits: 4294967295
612
  m_RenderingLayerMask: 1
613
  m_Lightmapping: 1
614
  m_LightShadowCasterMode: 0
615
  m_AreaSize: {x: 1, y: 1}
616
  m_BounceIntensity: 1
617
  m_ColorTemperature: 6570
618
  m_UseColorTemperature: 0
619
  m_BoundingSphereOverride: {x: 1.8980795e+28, y: 4.465048e+30, z: 6.69087e+31, w: 7.2231452e+28}
620
  m_UseBoundingSphereOverride: 0
621
  m_UseViewFrustumForShadowCasterCull: 1
622
  m_ShadowRadius: 0
623
  m_ShadowAngle: 0
624
--- !u!4 &1787071044
625
Transform:
626
  m_ObjectHideFlags: 0
627
  m_CorrespondingSourceObject: {fileID: 0}
628
  m_PrefabInstance: {fileID: 0}
629
  m_PrefabAsset: {fileID: 0}
630
  m_GameObject: {fileID: 1787071042}
631
  m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
632
  m_LocalPosition: {x: 4, y: 3.8, z: -11}
633
  m_LocalScale: {x: 1, y: 1, z: 1}
634
  m_Children: []
635
  m_Father: {fileID: 0}
636
  m_RootOrder: 1
637
  m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
545 638
--- !u!1 &2138806424
546 639
GameObject:
547 640
  m_ObjectHideFlags: 0

Také k dispozici: Unified diff