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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using DeltaRobotVr;
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public class CurveScript : MonoBehaviour
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{
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private long _curentCounter;
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private LineRenderer lr;
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void Start()
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{
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_curentCounter = Client.Instance.CurveCounter;
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lr = GetComponent<LineRenderer>();
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}
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void Update()
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{
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if (Client.Instance.IsConnected)
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{
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var _counter = Client.Instance.CurveCounter;
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if(_counter != _curentCounter && Client.Instance.Curve != null)
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{
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lr.positionCount = Client.Instance.Curve.Length;
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lr.SetPositions(MyTools.Single3Transform(Client.Instance.Curve));
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}
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}
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}
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}
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