Aktivita
Od 2021-05-10 do 2021-06-08
2021-06-07
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08:41 Task #9005 (Closed): Final meeting with mentor
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08:18 Task #8322 (Invalid): Requirements document (v1)
- Invalidated - document was not required
2021-06-03
2021-06-02
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18:16 Task #9001 (Closed): Create a basic setup menu/launcher for VR application
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17:40 Task #9001 (Resolved): Create a basic setup menu/launcher for VR application
2021-06-01
2021-05-31
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21:44 Task #9002 (Closed): Analyze licensing and add more visual scenes to the VR application
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21:30 Task #9002 (Resolved): Analyze licensing and add more visual scenes to the VR application
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17:02 Task #9002 (Assigned): Analyze licensing and add more visual scenes to the VR application
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19:56 Task #9003 (Closed): Client configuration
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18:59 Task #9003 (Resolved): Client configuration
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19:03 Task #8999 (Closed): Iteration 6 - Mid-iteration standup
2021-05-30
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23:10 Task #9002: Analyze licensing and add more visual scenes to the VR application
- using Assets:
https://support.unity.com/hc/en-us/articles/205623589-Can-I-use-assets-from-the-Asset-Store-in-my-comm... -
21:55 Task #9003 (Assigned): Client configuration
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13:24 Task #9001 (Assigned): Create a basic setup menu/launcher for VR application
2021-05-24
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20:06 Task #9000 (Assigned): On-site testing
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17:54 Task #9000 (Closed): On-site testing
- Go to the laboratory and hook the application up to the physical machine.
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18:17 Task #8987 (Closed): Iteration 5 Retro + Iteration 6 Planning
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09:46 Task #8987 (Closed): Iteration 5 Retro + Iteration 6 Planning
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18:08 Task #9005 (Closed): Final meeting with mentor
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18:07 Task #8903 (Closed): Analyze and create a basic setup menu for VR application
- Moved into it6
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18:06 Task #8905 (Closed): Client configuration
- Moved into it6
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18:06 Task #9004 (Closed): Final demo, handover (and preparations)
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18:03 Task #9003 (Closed): Client configuration
- Implement configuration file loading.
Exercise visualization scaling/transform/calibration. -
17:59 Task #9002 (Closed): Analyze licensing and add more visual scenes to the VR application
- Contact Petr Vaněček for consultation about licensing.
Add more rooms if possible. -
17:56 Task #9001 (Closed): Create a basic setup menu/launcher for VR application
- Use WinForms as discussed with customer.
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17:52 Task #8999 (Closed): Iteration 6 - Mid-iteration standup
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10:22 Task #8985 (Closed): Iteration 5 - Demo
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10:20 Task #8906 (Closed): Client and server refactoring
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07:36 Task #8906 (Resolved): Client and server refactoring
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09:43 Task #8986 (Closed): Iteration 5 - Review
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07:44 Task #8907 (Closed): Run VR application with the headset
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07:44 Task #8902 (Closed): Create base system for changeable scenes
2021-05-23
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20:35 Task #8899 (Closed): Stabilize client-to-server data reception
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19:56 Task #8899 (Resolved): Stabilize client-to-server data reception
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20:02 Task #8986 (Closed): Iteration 5 - Review
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20:01 Task #8985 (Closed): Iteration 5 - Demo
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16:44 Task #8901 (Closed): Show connection status messages in the VR world
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16:44 Task #8904 (Closed): Improve visualization
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16:27 Task #8904 (Resolved): Improve visualization
- Visualize vectors as arrows.
-> complete
Find out if curve can be drawn "more 3D" (i.e. not billboard).
->... -
16:28 Task #8905 (Assigned): Client configuration
2021-05-22
2021-05-18
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17:49 Task #8898 (Closed): Iteration 5 - Mid-iteration standup
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14:14 Task #8900 (Closed): Client reconnection
- Merged
2021-05-12
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08:16 Task #8900 (Resolved): Client reconnection
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06:17 Task #8900 (Assigned): Client reconnection
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06:12 Task #8897 (Closed): Iteration 4 Retro + Iteration 5 Planning
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06:04 Task #8908 (Closed): Make Unity work with HTC Vive
2021-05-11
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18:52 Task #8908 (Closed): Make Unity work with HTC Vive
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18:10 Task #8907 (Closed): Run VR application with the headset
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18:00 Task #8906 (Closed): Client and server refactoring
- Code refactor and documentation.
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17:57 Task #8905 (Closed): Client configuration
- Implement configuration file loading.
Exercise visualization scaling/transform/calibration. -
17:55 Task #8904 (Closed): Improve visualization
- Visualize vectors as arrows.
Find out if curve can be drawn "more 3D" (i.e. not billboard). -
17:50 Task #8903 (Closed): Analyze and create a basic setup menu for VR application
- Find out whether we can use the "classical Unity setup window". If not, maybe implement a simple C# WinForms launcher...
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17:39 Task #8902 (Closed): Create base system for changeable scenes
- Make a script that loads an "external" scene into the main visualizer scene.
Create a simple "room" scene. -
17:34 Task #8901 (Closed): Show connection status messages in the VR world
- End of transmission messages.
"Not connected" state.
Connection error. -
17:29 Task #8900 (Closed): Client reconnection
- Have the client attempt reconnection periodically when disconnected from server.
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17:24 Task #8899 (Closed): Stabilize client-to-server data reception
- Finish ping/pong transmission and disconnection because of timeouts.
Test for memory leaks and crashes - fix if found. -
17:13 Task #8898 (Closed): Iteration 5 - Mid-iteration standup
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17:11 Task #8897 (Closed): Iteration 4 Retro + Iteration 5 Planning
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17:01 Task #8742 (Closed): Iteration 4 Retro + Iteration 5 Planning
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17:00 Task #8735 (Closed): Allow server to receive data from clients
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16:57 Task #8743 (Closed): Iteration 4 - Demo
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16:52 Task #8744 (Closed): Iteration 4 - Review
2021-05-10
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21:28 Task #8741 (Closed): Iteration 4 - Mid-iteration standup
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21:27 Task #8739 (Closed): Visualization in Unity
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18:01 Task #8740 (Closed): Implement client-to-server preamble and pings
- Implement client-side timeouts in next iteration.
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17:58 Task #8736 (Closed): Implement additional messages (server)
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09:06 Task #8735 (Assigned): Allow server to receive data from clients
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