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//
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// Author: Eliska Mourycova
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//
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using System.Collections.Generic;
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namespace ServerApp.User
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{
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/// <summary>
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/// This class represents a command input by the admin
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/// </summary>
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public class Command
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{
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/// <summary>
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/// The whole string input
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/// </summary>
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public string WholeCommand { get; set; }
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/// <summary>
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/// The main part of the command
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/// </summary>
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public string MainCommand { get; set; }
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/// <summary>
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/// The flags and data associated with the command
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/// </summary>
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public Dictionary<string, List<string>> FlagsAndData { get; }
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// the last flag used
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private string lastFlag;
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public Command()
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{
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MainCommand = "";
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FlagsAndData = new Dictionary<string, List<string>>();
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lastFlag = "";
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}
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/// <summary>
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/// Adds a flag to the dictionary
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/// </summary>
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/// <param name="flag">The flag to add</param>
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public void AddFlag(string flag)
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{
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FlagsAndData.Add(flag, new List<string>());
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lastFlag = flag;
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}
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/// <summary>
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/// Adds data after a flag
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/// </summary>
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/// <param name="data">The data to add</param>
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public void AddData(string data)
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{
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if(FlagsAndData.ContainsKey(lastFlag))
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FlagsAndData[lastFlag].Add(data);
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}
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}
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}
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