1 |
62a48ad4
|
kacerekz
|
using System.Collections;
|
2 |
|
|
using System.Collections.Generic;
|
3 |
|
|
using UnityEngine;
|
4 |
|
|
using UnityEngine.UI;
|
5 |
|
|
|
6 |
|
|
public class UIManager : MonoBehaviour
|
7 |
|
|
{
|
8 |
|
|
public static UIManager instance;
|
9 |
|
|
|
10 |
|
|
public GameObject startMenu;
|
11 |
|
|
public InputField usernameField;
|
12 |
|
|
public InputField ipField;
|
13 |
|
|
|
14 |
|
|
private void Awake()
|
15 |
|
|
{
|
16 |
|
|
if (instance == null)
|
17 |
|
|
{
|
18 |
|
|
instance = this;
|
19 |
|
|
}
|
20 |
|
|
else if (instance != this)
|
21 |
|
|
{
|
22 |
|
|
Debug.Log("Client instance already exists, destroying object!");
|
23 |
|
|
Destroy(this);
|
24 |
|
|
}
|
25 |
|
|
}
|
26 |
|
|
|
27 |
|
|
public void ConnectToServer()
|
28 |
|
|
{
|
29 |
|
|
startMenu.SetActive(false);
|
30 |
|
|
usernameField.interactable = false;
|
31 |
|
|
Client.instance.ConnectToServer(ipField.text.Trim());
|
32 |
|
|
}
|
33 |
|
|
}
|