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using ServerApp.Parser.InputData;
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using ServerApp.Parser.OutputInfo;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Threading;
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namespace ServerApp.Parser.Parsers
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{
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/// <summary>
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/// Class parsing data files into instances of ActivityInfo and WeatherInfo divided by given time interval
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/// Data parsed from 7am (included) to 18pm (included)
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/// </summary>
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/// <author>Alex Konig</author>
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class DataParser
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{
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/// <summary> Path to data folder </summary>
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string path;
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/// <summary> Weather data parser </summary>
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WeatherParser weatherParser;
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/// <summary> Jis data parser </summary>
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JisParser jisParser;
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/// <summary> Login data parser </summary>
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LogInParser loginParser;
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/// <summary> WeatherInfo </summary>
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List<WeatherInfo> weatherList;
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public List<WeatherInfo> WeatherList { get => weatherList; }
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/// <summary> ActivityInfo repersenting overall activity </summary>
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List<ActivityInfo> attendanceList;
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public List<ActivityInfo> AttendanceList { get => attendanceList; }
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/// <summary> ActivityInfo representing jis activity </summary>
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List<ActivityInfo> jisList;
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/// <summary> ActivityInfo representing login activity</summary>
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List<ActivityInfo> loginList;
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/// <summary>
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/// Constructor
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/// </summary>
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public DataParser(string path)
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{
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TagInfo.CreateDictionaries();
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// TODO ask for data folder
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this.path = path;
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DataLoader loader = new CsvDataLoader();
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weatherParser = new WeatherParser(loader);
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jisParser = new JisParser(loader);
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loginParser = new LogInParser(loader);
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}
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/// <summary>
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/// Parse data
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/// </summary>
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/// <param name="interval">Length of an interval</param>
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/// <param name="wholeDay">Parse data as one instance per day</param>
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public bool Parse(DateTime startTime, DateTime endTime, int interval = 1, bool wholeDay = true)
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{
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// TODO start and end time -> ask for files from this span, plus validate if the data really is from this span (issue with 00 files)
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var cultureInfo = CultureInfo.GetCultureInfo("en-GB");
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Thread.CurrentThread.CurrentCulture = cultureInfo;
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Thread.CurrentThread.CurrentUICulture = cultureInfo;
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string pathWeather = path + "weather";
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string pathJis = path + "jis";
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string pathLogIn = path + "login";
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weatherList = weatherParser.ParseWeatherData(pathWeather, wholeDay, interval);
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jisList = jisParser.ParseJisData(pathJis, wholeDay, interval);
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loginList = loginParser.ParseLogInData(pathLogIn, wholeDay, interval);
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//Console.WriteLine("WEATHER");
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//WriteToConsole(weatherList);
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//Console.WriteLine("JIS");
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//WriteToConsole(jisList);
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//Console.WriteLine("LOGIN");
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//WriteToConsole(loginList);
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//WriteToConsole(AddListToOne(jisList));
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MergeAttendance();
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//Console.WriteLine("MERGED IN ONE LIST");
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//WriteToConsole(attendanceList);
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if (weatherList.Count == 0 || attendanceList.Count == 0)
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return false;
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return true;
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}
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/// <summary>
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/// Merges ActivityInfo lists with jis and login activity into one
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/// Adds information from the same time period together, doesn't change the rest
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/// </summary>
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private void MergeAttendance()
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{
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attendanceList = new List<ActivityInfo>();
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int indexJis = 0, indexLogin = 0;
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while (true)
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{
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if (indexJis >= jisList.Count && indexLogin >= loginList.Count)
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break;
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ActivityInfo jis = jisList[indexJis];
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int jisTag = TagInfo.IndexOfBuilding(jis.building);
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ActivityInfo login = loginList[indexLogin];
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int loginTag = TagInfo.IndexOfBuilding(login.building);
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// if same time times -> add to one info
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if (jis.startTime == login.startTime)
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{
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// need to have same building tags
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if (jisTag == loginTag)
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{
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jis.amount += login.amount;
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attendanceList.Add(jis);
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indexJis++; indexLogin++;
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}
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if (jisTag < loginTag)
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{
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indexJis++;
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attendanceList.Add(jis);
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}
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if (jisTag > loginTag)
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{
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indexLogin++;
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attendanceList.Add(login);
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}
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}
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// if jis time is smaller -> add jis and move
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if (jis.startTime < login.startTime)
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{
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indexJis++;
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attendanceList.Add(jis);
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}
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// if login time is smaller -> add login and move
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if (login.startTime < jis.startTime)
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{
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indexLogin++;
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attendanceList.Add(login);
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}
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}
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}
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/// <summary>
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/// Sum all info for separate intervals in the list to the appropriate day
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/// </summary>
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/// <param name="list">List with activity info, info separated into buildings and intervals</param>
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/// <returns></returns>
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private List<ActivityInfo> AddListToOne(List<ActivityInfo> list)
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{
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List<ActivityInfo> a2 = new List<ActivityInfo>();
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for (int i = 0; i < list.Count; i+=TagInfo.buildings.Length)
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{
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int amount = 0;
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for (int j = 0; j < TagInfo.buildings.Length; j++)
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{
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amount += list[i + j].amount;
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}
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ActivityInfo info = new ActivityInfo("ALL", amount, list[i].startTime, list[i].intervalLength);
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a2.Add(info);
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}
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return a2;
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}
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/// <summary>
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/// Debug method - writing lists to console
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/// </summary>
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private void WriteToConsole(List<ActivityInfo> list)
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{
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// TODO useless in finished app
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if (list == null)
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{
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Console.WriteLine("Unsuccessful parsing");
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return;
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}
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Console.WriteLine(list.Count);
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for (int i = 0; i < list.Count; i++)
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Console.WriteLine(list[i].ToString());
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}
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/// <summary>
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/// Debug method - writing lists to console
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/// </summary>
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private void WriteToConsole(List<WeatherInfo> list)
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{
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// TODO useless in finished app
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if (list == null)
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{
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Console.WriteLine("Unsuccessful parsing");
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return;
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}
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Console.WriteLine(list.Count);
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for (int i = 0; i < list.Count; i++)
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Console.WriteLine(list[i].ToString());
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}
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}
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}
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