Revize 55b4a249
Přidáno uživatelem Zuzana Káčereková před více než 3 roky(ů)
Client/Client/Assets/AboutPanel.cs | ||
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class AboutPanel : MonoBehaviour |
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{ |
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// Start is called before the first frame update |
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void Start() |
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{ |
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} |
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// Update is called once per frame |
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void Update() |
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{ |
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} |
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} |
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Client/Client/Assets/BuildingTag.cs | ||
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class BuildingTag : MonoBehaviour |
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{ |
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public string builidngName; |
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} |
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Client/Client/Assets/MapSwapper.cs | ||
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class MapSwapper : MonoBehaviour |
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{ |
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public WebGLMapController controller; |
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public MapRenderer map; |
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public CanvasGroup canvas; |
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public Text text; |
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public GameObject mapLegend; |
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public GameObject tableLegend; |
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public string toTable; |
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public string toMap; |
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private SpriteRenderer[] sprites; |
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private bool isMap = true; |
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public void Swap() |
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{ |
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if (isMap) |
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{ |
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isMap = false; |
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controller.blockExternal = true; |
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map.underlay.gameObject.SetActive(false); |
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sprites = map.GetComponentsInChildren<SpriteRenderer>(true); |
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foreach (var sprite in sprites) |
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{ |
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sprite.color = new Color(sprite.color.r, sprite.color.g, sprite.color.b, 0f); |
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} |
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|
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canvas.alpha = 1; |
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text.text = toMap; |
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mapLegend.SetActive(false); |
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tableLegend.SetActive(true); |
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|
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} |
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else |
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controller.blockExternal = false; |
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|
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} |
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|
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canvas.alpha = 0; |
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text.text = toTable; |
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|
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mapLegend.SetActive(true); |
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tableLegend.SetActive(false); |
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} |
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} |
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} |
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Také k dispozici: Unified diff
Refs #9045, #9040. New prediction UI.