Revize 3cb70579
Přidáno uživatelem Zuzana Káčereková před více než 3 roky(ů)
Client/Client/Assets/Scripts/Model/Buildings.cs | ||
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public class Buildings : MonoBehaviour |
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{ |
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public string[] buildings; |
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public static string[] buildings = new string[] { |
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"FST+FEK", "FDU", "FAV", "FEL", "REK", "MENZA", "LIB", "CIV", "UNI14", |
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"DOM", "HUS", "CHOD", "JUNG", "KLAT", "KOLL", "RIEG", "SADY", "SED+VEL", |
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"TES", "TYL", "KARMA", "KBORY", "KLOCH", "KKLAT" }; |
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// Start is called before the first frame update |
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void Start() |
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{ |
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TextAsset file = Resources.Load<TextAsset>("buildings"); |
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string[] split = file.ToString().Split('\n'); |
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List<string> buildingsTMP = new List<string>(); |
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foreach (string s in split) |
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{ |
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string trimmed = s.Trim(); |
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if (trimmed.Length > 0) |
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buildingsTMP.Add(trimmed); |
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} |
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buildings = buildingsTMP.ToArray(); |
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// TextAsset file = Resources.Load<TextAsset>("buildings");
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// string[] split = file.ToString().Split('\n');
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// List<string> buildingsTMP = new List<string>();
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// |
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// foreach (string s in split)
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// {
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// string trimmed = s.Trim();
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// if (trimmed.Length > 0)
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// buildingsTMP.Add(trimmed);
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// }
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// |
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// buildings = buildingsTMP.ToArray();
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} |
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} |
Také k dispozici: Unified diff
Added communication model and XML serialization