Projekt

Obecné

Profil

Stáhnout (4.89 KB) Statistiky
| Větev: | Revize:
1 3a515b92 cagy
"use strict";
2
var Buffer = require("safer-buffer").Buffer;
3
4
// Note: UTF16-LE (or UCS2) codec is Node.js native. See encodings/internal.js
5
6
// == UTF16-BE codec. ==========================================================
7
8
exports.utf16be = Utf16BECodec;
9
function Utf16BECodec() {
10
}
11
12
Utf16BECodec.prototype.encoder = Utf16BEEncoder;
13
Utf16BECodec.prototype.decoder = Utf16BEDecoder;
14
Utf16BECodec.prototype.bomAware = true;
15
16
17
// -- Encoding
18
19
function Utf16BEEncoder() {
20
}
21
22
Utf16BEEncoder.prototype.write = function(str) {
23
    var buf = Buffer.from(str, 'ucs2');
24
    for (var i = 0; i < buf.length; i += 2) {
25
        var tmp = buf[i]; buf[i] = buf[i+1]; buf[i+1] = tmp;
26
    }
27
    return buf;
28
}
29
30
Utf16BEEncoder.prototype.end = function() {
31
}
32
33
34
// -- Decoding
35
36
function Utf16BEDecoder() {
37
    this.overflowByte = -1;
38
}
39
40
Utf16BEDecoder.prototype.write = function(buf) {
41
    if (buf.length == 0)
42
        return '';
43
44
    var buf2 = Buffer.alloc(buf.length + 1),
45
        i = 0, j = 0;
46
47
    if (this.overflowByte !== -1) {
48
        buf2[0] = buf[0];
49
        buf2[1] = this.overflowByte;
50
        i = 1; j = 2;
51
    }
52
53
    for (; i < buf.length-1; i += 2, j+= 2) {
54
        buf2[j] = buf[i+1];
55
        buf2[j+1] = buf[i];
56
    }
57
58
    this.overflowByte = (i == buf.length-1) ? buf[buf.length-1] : -1;
59
60
    return buf2.slice(0, j).toString('ucs2');
61
}
62
63
Utf16BEDecoder.prototype.end = function() {
64
}
65
66
67
// == UTF-16 codec =============================================================
68
// Decoder chooses automatically from UTF-16LE and UTF-16BE using BOM and space-based heuristic.
69
// Defaults to UTF-16LE, as it's prevalent and default in Node.
70
// http://en.wikipedia.org/wiki/UTF-16 and http://encoding.spec.whatwg.org/#utf-16le
71
// Decoder default can be changed: iconv.decode(buf, 'utf16', {defaultEncoding: 'utf-16be'});
72
73
// Encoder uses UTF-16LE and prepends BOM (which can be overridden with addBOM: false).
74
75
exports.utf16 = Utf16Codec;
76
function Utf16Codec(codecOptions, iconv) {
77
    this.iconv = iconv;
78
}
79
80
Utf16Codec.prototype.encoder = Utf16Encoder;
81
Utf16Codec.prototype.decoder = Utf16Decoder;
82
83
84
// -- Encoding (pass-through)
85
86
function Utf16Encoder(options, codec) {
87
    options = options || {};
88
    if (options.addBOM === undefined)
89
        options.addBOM = true;
90
    this.encoder = codec.iconv.getEncoder('utf-16le', options);
91
}
92
93
Utf16Encoder.prototype.write = function(str) {
94
    return this.encoder.write(str);
95
}
96
97
Utf16Encoder.prototype.end = function() {
98
    return this.encoder.end();
99
}
100
101
102
// -- Decoding
103
104
function Utf16Decoder(options, codec) {
105
    this.decoder = null;
106
    this.initialBytes = [];
107
    this.initialBytesLen = 0;
108
109
    this.options = options || {};
110
    this.iconv = codec.iconv;
111
}
112
113
Utf16Decoder.prototype.write = function(buf) {
114
    if (!this.decoder) {
115
        // Codec is not chosen yet. Accumulate initial bytes.
116
        this.initialBytes.push(buf);
117
        this.initialBytesLen += buf.length;
118
        
119
        if (this.initialBytesLen < 16) // We need more bytes to use space heuristic (see below)
120
            return '';
121
122
        // We have enough bytes -> detect endianness.
123
        var buf = Buffer.concat(this.initialBytes),
124
            encoding = detectEncoding(buf, this.options.defaultEncoding);
125
        this.decoder = this.iconv.getDecoder(encoding, this.options);
126
        this.initialBytes.length = this.initialBytesLen = 0;
127
    }
128
129
    return this.decoder.write(buf);
130
}
131
132
Utf16Decoder.prototype.end = function() {
133
    if (!this.decoder) {
134
        var buf = Buffer.concat(this.initialBytes),
135
            encoding = detectEncoding(buf, this.options.defaultEncoding);
136
        this.decoder = this.iconv.getDecoder(encoding, this.options);
137
138
        var res = this.decoder.write(buf),
139
            trail = this.decoder.end();
140
141
        return trail ? (res + trail) : res;
142
    }
143
    return this.decoder.end();
144
}
145
146
function detectEncoding(buf, defaultEncoding) {
147
    var enc = defaultEncoding || 'utf-16le';
148
149
    if (buf.length >= 2) {
150
        // Check BOM.
151
        if (buf[0] == 0xFE && buf[1] == 0xFF) // UTF-16BE BOM
152
            enc = 'utf-16be';
153
        else if (buf[0] == 0xFF && buf[1] == 0xFE) // UTF-16LE BOM
154
            enc = 'utf-16le';
155
        else {
156
            // No BOM found. Try to deduce encoding from initial content.
157
            // Most of the time, the content has ASCII chars (U+00**), but the opposite (U+**00) is uncommon.
158
            // So, we count ASCII as if it was LE or BE, and decide from that.
159
            var asciiCharsLE = 0, asciiCharsBE = 0, // Counts of chars in both positions
160
                _len = Math.min(buf.length - (buf.length % 2), 64); // Len is always even.
161
162
            for (var i = 0; i < _len; i += 2) {
163
                if (buf[i] === 0 && buf[i+1] !== 0) asciiCharsBE++;
164
                if (buf[i] !== 0 && buf[i+1] === 0) asciiCharsLE++;
165
            }
166
167
            if (asciiCharsBE > asciiCharsLE)
168
                enc = 'utf-16be';
169
            else if (asciiCharsBE < asciiCharsLE)
170
                enc = 'utf-16le';
171
        }
172
    }
173
174
    return enc;
175
}
176