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ace.define("ace/snippets/lsl",["require","exports","module"], function(require, exports, module) {
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"use strict";
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exports.snippetText = "snippet @\n\
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	@${1:label};\n\
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snippet CAMERA_ACTIVE\n\
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	CAMERA_ACTIVE, ${1:integer isActive}, $0\n\
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snippet CAMERA_BEHINDNESS_ANGLE\n\
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	CAMERA_BEHINDNESS_ANGLE, ${1:float degrees}, $0\n\
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snippet CAMERA_BEHINDNESS_LAG\n\
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	CAMERA_BEHINDNESS_LAG, ${1:float seconds}, $0\n\
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snippet CAMERA_DISTANCE\n\
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	CAMERA_DISTANCE, ${1:float meters}, $0\n\
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snippet CAMERA_FOCUS\n\
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	CAMERA_FOCUS, ${1:vector position}, $0\n\
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snippet CAMERA_FOCUS_LAG\n\
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	CAMERA_FOCUS_LAG, ${1:float seconds}, $0\n\
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snippet CAMERA_FOCUS_LOCKED\n\
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	CAMERA_FOCUS_LOCKED, ${1:integer isLocked}, $0\n\
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snippet CAMERA_FOCUS_OFFSET\n\
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	CAMERA_FOCUS_OFFSET, ${1:vector meters}, $0\n\
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snippet CAMERA_FOCUS_THRESHOLD\n\
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	CAMERA_FOCUS_THRESHOLD, ${1:float meters}, $0\n\
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snippet CAMERA_PITCH\n\
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	CAMERA_PITCH, ${1:float degrees}, $0\n\
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snippet CAMERA_POSITION\n\
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	CAMERA_POSITION, ${1:vector position}, $0\n\
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snippet CAMERA_POSITION_LAG\n\
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	CAMERA_POSITION_LAG, ${1:float seconds}, $0\n\
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snippet CAMERA_POSITION_LOCKED\n\
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	CAMERA_POSITION_LOCKED, ${1:integer isLocked}, $0\n\
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snippet CAMERA_POSITION_THRESHOLD\n\
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	CAMERA_POSITION_THRESHOLD, ${1:float meters}, $0\n\
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snippet CHARACTER_AVOIDANCE_MODE\n\
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	CHARACTER_AVOIDANCE_MODE, ${1:integer flags}, $0\n\
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snippet CHARACTER_DESIRED_SPEED\n\
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	CHARACTER_DESIRED_SPEED, ${1:float speed}, $0\n\
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snippet CHARACTER_DESIRED_TURN_SPEED\n\
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	CHARACTER_DESIRED_TURN_SPEED, ${1:float speed}, $0\n\
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snippet CHARACTER_LENGTH\n\
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	CHARACTER_LENGTH, ${1:float length}, $0\n\
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snippet CHARACTER_MAX_TURN_RADIUS\n\
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	CHARACTER_MAX_TURN_RADIUS, ${1:float radius}, $0\n\
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snippet CHARACTER_ORIENTATION\n\
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	CHARACTER_ORIENTATION, ${1:integer orientation}, $0\n\
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snippet CHARACTER_RADIUS\n\
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	CHARACTER_RADIUS, ${1:float radius}, $0\n\
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snippet CHARACTER_STAY_WITHIN_PARCEL\n\
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	CHARACTER_STAY_WITHIN_PARCEL, ${1:boolean stay}, $0\n\
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snippet CHARACTER_TYPE\n\
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	CHARACTER_TYPE, ${1:integer type}, $0\n\
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snippet HTTP_BODY_MAXLENGTH\n\
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	HTTP_BODY_MAXLENGTH, ${1:integer length}, $0\n\
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snippet HTTP_CUSTOM_HEADER\n\
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	HTTP_CUSTOM_HEADER, ${1:string name}, ${2:string value}, $0\n\
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snippet HTTP_METHOD\n\
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	HTTP_METHOD, ${1:string method}, $0\n\
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snippet HTTP_MIMETYPE\n\
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	HTTP_MIMETYPE, ${1:string mimeType}, $0\n\
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snippet HTTP_PRAGMA_NO_CACHE\n\
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	HTTP_PRAGMA_NO_CACHE, ${1:integer send_header}, $0\n\
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snippet HTTP_VERBOSE_THROTTLE\n\
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	HTTP_VERBOSE_THROTTLE, ${1:integer noisy}, $0\n\
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snippet HTTP_VERIFY_CERT\n\
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	HTTP_VERIFY_CERT, ${1:integer verify}, $0\n\
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snippet RC_DATA_FLAGS\n\
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	RC_DATA_FLAGS, ${1:integer flags}, $0\n\
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snippet RC_DETECT_PHANTOM\n\
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	RC_DETECT_PHANTOM, ${1:integer dectedPhantom}, $0\n\
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snippet RC_MAX_HITS\n\
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	RC_MAX_HITS, ${1:integer maxHits}, $0\n\
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snippet RC_REJECT_TYPES\n\
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	RC_REJECT_TYPES, ${1:integer filterMask}, $0\n\
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snippet at_rot_target\n\
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	at_rot_target(${1:integer handle}, ${2:rotation targetrot}, ${3:rotation ourrot})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet at_target\n\
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	at_target(${1:integer tnum}, ${2:vector targetpos}, ${3:vector ourpos})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet attach\n\
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	attach(${1:key id})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet changed\n\
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	changed(${1:integer change})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet collision\n\
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	collision(${1:integer index})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet collision_end\n\
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	collision_end(${1:integer index})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet collision_start\n\
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	collision_start(${1:integer index})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet control\n\
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	control(${1:key id}, ${2:integer level}, ${3:integer edge})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet dataserver\n\
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	dataserver(${1:key query_id}, ${2:string data})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet do\n\
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	do\n\
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	{\n\
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		$0\n\
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	}\n\
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	while (${1:condition});\n\
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snippet else\n\
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	else\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet email\n\
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	email(${1:string time}, ${2:string address}, ${3:string subject}, ${4:string message}, ${5:integer num_left})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet experience_permissions\n\
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	experience_permissions(${1:key agent_id})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet experience_permissions_denied\n\
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	experience_permissions_denied(${1:key agent_id}, ${2:integer reason})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet for\n\
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	for (${1:start}; ${3:condition}; ${3:step})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet http_request\n\
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	http_request(${1:key request_id}, ${2:string method}, ${3:string body})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet http_response\n\
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	http_response(${1:key request_id}, ${2:integer status}, ${3:list metadata}, ${4:string body})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet if\n\
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	if (${1:condition})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet jump\n\
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	jump ${1:label};\n\
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snippet land_collision\n\
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	land_collision(${1:vector pos})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet land_collision_end\n\
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	land_collision_end(${1:vector pos})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet land_collision_start\n\
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	land_collision_start(${1:vector pos})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet link_message\n\
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	link_message(${1:integer sender_num}, ${2:integer num}, ${3:string str}, ${4:key id})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet listen\n\
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	listen(${1:integer channel}, ${2:string name}, ${3:key id}, ${4:string message})\n\
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	{\n\
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		$0\n\
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	}\n\
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snippet llAbs\n\
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	llAbs(${1:integer val})\n\
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snippet llAcos\n\
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	llAcos(${1:float val})\n\
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snippet llAddToLandBanList\n\
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	llAddToLandBanList(${1:key agent}, ${2:float hours});\n\
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	$0\n\
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snippet llAddToLandPassList\n\
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	llAddToLandPassList(${1:key agent}, ${2:float hours});\n\
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	$0\n\
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snippet llAdjustSoundVolume\n\
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	llAdjustSoundVolume(${1:float volume});\n\
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	$0\n\
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snippet llAgentInExperience\n\
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	llAgentInExperience(${1:key agent})\n\
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snippet llAllowInventoryDrop\n\
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	llAllowInventoryDrop(${1:integer add});\n\
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	$0\n\
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snippet llAngleBetween\n\
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	llAngleBetween(${1:rotation a}, ${2:rotation b})\n\
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snippet llApplyImpulse\n\
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	llApplyImpulse(${1:vector force}, ${2:integer local});\n\
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	$0\n\
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snippet llApplyRotationalImpulse\n\
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	llApplyRotationalImpulse(${1:vector force}, ${2:integer local});\n\
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	$0\n\
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snippet llAsin\n\
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	llAsin(${1:float val})\n\
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snippet llAtan2\n\
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	llAtan2(${1:float y}, ${2:float x})\n\
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snippet llAttachToAvatar\n\
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	llAttachToAvatar(${1:integer attach_point});\n\
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	$0\n\
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snippet llAttachToAvatarTemp\n\
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	llAttachToAvatarTemp(${1:integer attach_point});\n\
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	$0\n\
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snippet llAvatarOnLinkSitTarget\n\
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	llAvatarOnLinkSitTarget(${1:integer link})\n\
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snippet llAvatarOnSitTarget\n\
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	llAvatarOnSitTarget()\n\
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snippet llAxes2Rot\n\
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	llAxes2Rot(${1:vector fwd}, ${2:vector left}, ${3:vector up})\n\
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snippet llAxisAngle2Rot\n\
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	llAxisAngle2Rot(${1:vector axis}, ${2:float angle})\n\
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snippet llBase64ToInteger\n\
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	llBase64ToInteger(${1:string str})\n\
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snippet llBase64ToString\n\
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	llBase64ToString(${1:string str})\n\
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snippet llBreakAllLinks\n\
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	llBreakAllLinks();\n\
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	$0\n\
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snippet llBreakLink\n\
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	llBreakLink(${1:integer link});\n\
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	$0\n\
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snippet llCastRay\n\
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	llCastRay(${1:vector start}, ${2:vector end}, ${3:list options});\n\
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	$0\n\
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snippet llCeil\n\
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	llCeil(${1:float val})\n\
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snippet llClearCameraParams\n\
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	llClearCameraParams();\n\
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	$0\n\
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snippet llClearLinkMedia\n\
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	llClearLinkMedia(${1:integer link}, ${2:integer face});\n\
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	$0\n\
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snippet llClearPrimMedia\n\
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	llClearPrimMedia(${1:integer face});\n\
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	$0\n\
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snippet llCloseRemoteDataChannel\n\
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	llCloseRemoteDataChannel(${1:key channel});\n\
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	$0\n\
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snippet llCollisionFilter\n\
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	llCollisionFilter(${1:string name}, ${2:key id}, ${3:integer accept});\n\
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	$0\n\
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snippet llCollisionSound\n\
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	llCollisionSound(${1:string impact_sound}, ${2:float impact_volume});\n\
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	$0\n\
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snippet llCos\n\
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	llCos(${1:float theta})\n\
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snippet llCreateCharacter\n\
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	llCreateCharacter(${1:list options});\n\
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	$0\n\
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snippet llCreateKeyValue\n\
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	llCreateKeyValue(${1:string k})\n\
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snippet llCreateLink\n\
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	llCreateLink(${1:key target}, ${2:integer parent});\n\
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	$0\n\
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snippet llCSV2List\n\
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	llCSV2List(${1:string src})\n\
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snippet llDataSizeKeyValue\n\
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	llDataSizeKeyValue()\n\
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snippet llDeleteCharacter\n\
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	llDeleteCharacter();\n\
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	$0\n\
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snippet llDeleteKeyValue\n\
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	llDeleteKeyValue(${1:string k})\n\
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snippet llDeleteSubList\n\
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	llDeleteSubList(${1:list src}, ${2:integer start}, ${3:integer end})\n\
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snippet llDeleteSubString\n\
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	llDeleteSubString(${1:string src}, ${2:integer start}, ${3:integer end})\n\
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snippet llDetachFromAvatar\n\
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	llDetachFromAvatar();\n\
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	$0\n\
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snippet llDetectedGrab\n\
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	llDetectedGrab(${1:integer number})\n\
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snippet llDetectedGroup\n\
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	llDetectedGroup(${1:integer number})\n\
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snippet llDetectedKey\n\
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	llDetectedKey(${1:integer number})\n\
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snippet llDetectedLinkNumber\n\
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	llDetectedLinkNumber(${1:integer number})\n\
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snippet llDetectedName\n\
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	llDetectedName(${1:integer number})\n\
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snippet llDetectedOwner\n\
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	llDetectedOwner(${1:integer number})\n\
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snippet llDetectedPos\n\
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	llDetectedPosl(${1:integer number})\n\
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snippet llDetectedRot\n\
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	llDetectedRot(${1:integer number})\n\
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snippet llDetectedTouchBinormal\n\
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	llDetectedTouchBinormal(${1:integer number})\n\
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snippet llDetectedTouchFace\n\
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	llDetectedTouchFace(${1:integer number})\n\
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snippet llDetectedTouchNormal\n\
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	llDetectedTouchNormal(${1:integer number})\n\
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snippet llDetectedTouchPos\n\
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	llDetectedTouchPos(${1:integer number})\n\
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snippet llDetectedTouchST\n\
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	llDetectedTouchST(${1:integer number})\n\
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snippet llDetectedTouchUV\n\
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	llDetectedTouchUV(${1:integer number})\n\
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snippet llDetectedType\n\
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	llDetectedType(${1:integer number})\n\
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snippet llDetectedVel\n\
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	llDetectedVel(${1:integer number})\n\
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snippet llDialog\n\
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	llDialog(${1:key agent}, ${2:string message}, ${3:list buttons}, ${4:integer channel});\n\
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	$0\n\
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snippet llDie\n\
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	llDie();\n\
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	$0\n\
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snippet llDumpList2String\n\
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	llDumpList2String(${1:list src}, ${2:string separator})\n\
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snippet llEdgeOfWorld\n\
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	llEdgeOfWorld(${1:vector pos}, ${2:vector dir})\n\
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snippet llEjectFromLand\n\
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	llEjectFromLand(${1:key agent});\n\
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	$0\n\
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snippet llEmail\n\
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	llEmail(${1:string address}, ${2:string subject}, ${3:string message});\n\
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	$0\n\
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snippet llEscapeURL\n\
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	llEscapeURL(${1:string url})\n\
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snippet llEuler2Rot\n\
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	llEuler2Rot(${1:vector v})\n\
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snippet llExecCharacterCmd\n\
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	llExecCharacterCmd(${1:integer command}, ${2:list options});\n\
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	$0\n\
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snippet llEvade\n\
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	llEvade(${1:key target}, ${2:list options});\n\
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	$0\n\
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snippet llFabs\n\
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	llFabs(${1:float val})\n\
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snippet llFleeFrom\n\
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	llFleeFrom(${1:vector position}, ${2:float distance}, ${3:list options});\n\
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	$0\n\
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snippet llFloor\n\
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	llFloor(${1:float val})\n\
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snippet llForceMouselook\n\
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	llForceMouselook(${1:integer mouselook});\n\
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	$0\n\
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snippet llFrand\n\
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	llFrand(${1:float mag})\n\
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snippet llGenerateKey\n\
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	llGenerateKey()\n\
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snippet llGetAccel\n\
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	llGetAccel()\n\
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snippet llGetAgentInfo\n\
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	llGetAgentInfo(${1:key id})\n\
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snippet llGetAgentLanguage\n\
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	llGetAgentLanguage(${1:key agent})\n\
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snippet llGetAgentList\n\
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	llGetAgentList(${1:integer scope}, ${2:list options})\n\
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snippet llGetAgentSize\n\
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	llGetAgentSize(${1:key agent})\n\
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snippet llGetAlpha\n\
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	llGetAlpha(${1:integer face})\n\
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snippet llGetAndResetTime\n\
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	llGetAndResetTime()\n\
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snippet llGetAnimation\n\
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	llGetAnimation(${1:key id})\n\
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snippet llGetAnimationList\n\
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	llGetAnimationList(${1:key agent})\n\
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snippet llGetAnimationOverride\n\
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	llGetAnimationOverride(${1:string anim_state})\n\
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snippet llGetAttached\n\
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	llGetAttached()\n\
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snippet llGetAttachedList\n\
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	llGetAttachedList(${1:key id})\n\
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snippet llGetBoundingBox\n\
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	llGetBoundingBox(${1:key object})\n\
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snippet llGetCameraPos\n\
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	llGetCameraPos()\n\
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snippet llGetCameraRot\n\
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	llGetCameraRot()\n\
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snippet llGetCenterOfMass\n\
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	llGetCenterOfMass()\n\
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snippet llGetClosestNavPoint\n\
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	llGetClosestNavPoint(${1:vector point}, ${2:list options})\n\
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snippet llGetColor\n\
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	llGetColor(${1:integer face})\n\
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snippet llGetCreator\n\
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	llGetCreator()\n\
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snippet llGetDate\n\
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	llGetDate()\n\
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snippet llGetDisplayName\n\
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	llGetDisplayName(${1:key id})\n\
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snippet llGetEnergy\n\
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	llGetEnergy()\n\
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snippet llGetEnv\n\
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	llGetEnv(${1:string name})\n\
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snippet llGetExperienceDetails\n\
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	llGetExperienceDetails(${1:key experience_id})\n\
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snippet llGetExperienceErrorMessage\n\
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	llGetExperienceErrorMessage(${1:integer error})\n\
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snippet llGetForce\n\
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	llGetForce()\n\
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snippet llGetFreeMemory\n\
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	llGetFreeMemory()\n\
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snippet llGetFreeURLs\n\
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	llGetFreeURLs()\n\
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snippet llGetGeometricCenter\n\
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	llGetGeometricCenter()\n\
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snippet llGetGMTclock\n\
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	llGetGMTclock()\n\
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snippet llGetHTTPHeader\n\
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	llGetHTTPHeader(${1:key request_id}, ${2:string header})\n\
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snippet llGetInventoryCreator\n\
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	llGetInventoryCreator(${1:string item})\n\
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snippet llGetInventoryKey\n\
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	llGetInventoryKey(${1:string name})\n\
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snippet llGetInventoryName\n\
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	llGetInventoryName(${1:integer type}, ${2:integer number})\n\
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snippet llGetInventoryNumber\n\
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	llGetInventoryNumber(${1:integer type})\n\
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snippet llGetInventoryPermMask\n\
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	llGetInventoryPermMask(${1:string item}, ${2:integer mask})\n\
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snippet llGetInventoryType\n\
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	llGetInventoryType(${1:string name})\n\
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snippet llGetKey\n\
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	llGetKey()\n\
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snippet llGetLandOwnerAt\n\
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	llGetLandOwnerAt(${1:vector pos})\n\
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snippet llGetLinkKey\n\
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	llGetLinkKey(${1:integer link})\n\
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snippet llGetLinkMedia\n\
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	llGetLinkMedia(${1:integer link}, ${2:integer face}, ${3:list params})\n\
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snippet llGetLinkName\n\
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	llGetLinkName(${1:integer link})\n\
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snippet llGetLinkNumber\n\
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	llGetLinkNumber()\n\
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snippet llGetLinkNumberOfSides\n\
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	llGetLinkNumberOfSides(${1:integer link})\n\
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snippet llGetLinkPrimitiveParams\n\
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	llGetLinkPrimitiveParams(${1:integer link}, ${2:list params})\n\
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snippet llGetListEntryType\n\
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	llGetListEntryType(${1:list src}, ${2:integer index})\n\
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snippet llGetListLength\n\
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	llGetListLength(${1:list src})\n\
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snippet llGetLocalPos\n\
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	llGetLocalPos()\n\
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snippet llGetLocalRot\n\
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	llGetLocalRot()\n\
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snippet llGetMass\n\
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	llGetMass()\n\
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snippet llGetMassMKS\n\
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	llGetMassMKS()\n\
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snippet llGetMaxScaleFactor\n\
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	llGetMaxScaleFactor()\n\
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snippet llGetMemoryLimit\n\
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	llGetMemoryLimit()\n\
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snippet llGetMinScaleFactor\n\
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	llGetMinScaleFactor()\n\
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snippet llGetNextEmail\n\
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	llGetNextEmail(${1:string address}, ${2:string subject});\n\
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	$0\n\
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snippet llGetNotecardLine\n\
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	llGetNotecardLine(${1:string name}, ${2:integer line})\n\
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snippet llGetNumberOfNotecardLines\n\
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	llGetNumberOfNotecardLines(${1:string name})\n\
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snippet llGetNumberOfPrims\n\
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	llGetNumberOfPrims()\n\
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snippet llGetNumberOfSides\n\
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	llGetNumberOfSides()\n\
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snippet llGetObjectDesc\n\
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	llGetObjectDesc()\n\
488
snippet llGetObjectDetails\n\
489
	llGetObjectDetails(${1:key id}, ${2:list params})\n\
490
snippet llGetObjectMass\n\
491
	llGetObjectMass(${1:key id})\n\
492
snippet llGetObjectName\n\
493
	llGetObjectName()\n\
494
snippet llGetObjectPermMask\n\
495
	llGetObjectPermMask(${1:integer mask})\n\
496
snippet llGetObjectPrimCount\n\
497
	llGetObjectPrimCount(${1:key prim})\n\
498
snippet llGetOmega\n\
499
	llGetOmega()\n\
500
snippet llGetOwner\n\
501
	llGetOwner()\n\
502
snippet llGetOwnerKey\n\
503
	llGetOwnerKey(${1:key id})\n\
504
snippet llGetParcelDetails\n\
505
	llGetParcelDetails(${1:vector pos}, ${2:list params})\n\
506
snippet llGetParcelFlags\n\
507
	llGetParcelFlags(${1:vector pos})\n\
508
snippet llGetParcelMaxPrims\n\
509
	llGetParcelMaxPrims(${1:vector pos}, ${2:integer sim_wide})\n\
510
snippet llGetParcelMusicURL\n\
511
	llGetParcelMusicURL()\n\
512
snippet llGetParcelPrimCount\n\
513
	llGetParcelPrimCount(${1:vector pos}, ${2:integer category}, ${3:integer sim_wide})\n\
514
snippet llGetParcelPrimOwners\n\
515
	llGetParcelPrimOwners(${1:vector pos})\n\
516
snippet llGetPermissions\n\
517
	llGetPermissions()\n\
518
snippet llGetPermissionsKey\n\
519
	llGetPermissionsKey()\n\
520
snippet llGetPhysicsMaterial\n\
521
	llGetPhysicsMaterial()\n\
522
snippet llGetPos\n\
523
	llGetPos()\n\
524
snippet llGetPrimitiveParams\n\
525
	llGetPrimitiveParams(${1:list params})\n\
526
snippet llGetPrimMediaParams\n\
527
	llGetPrimMediaParams(${1:integer face}, ${2:list params})\n\
528
snippet llGetRegionAgentCount\n\
529
	llGetRegionAgentCount()\n\
530
snippet llGetRegionCorner\n\
531
	llGetRegionCorner()\n\
532
snippet llGetRegionFlags\n\
533
	llGetRegionFlags()\n\
534
snippet llGetRegionFPS\n\
535
	llGetRegionFPS()\n\
536
snippet llGetRegionName\n\
537
	llGetRegionName()\n\
538
snippet llGetRegionTimeDilation\n\
539
	llGetRegionTimeDilation()\n\
540
snippet llGetRootPosition\n\
541
	llGetRootPosition()\n\
542
snippet llGetRootRotation\n\
543
	llGetRootRotation()\n\
544
snippet llGetRot\n\
545
	llGetRot()\n\
546
snippet llGetScale\n\
547
	llGetScale()\n\
548
snippet llGetScriptName\n\
549
	llGetScriptName()\n\
550
snippet llGetScriptState\n\
551
	llGetScriptState(${1:string script})\n\
552
snippet llGetSimStats\n\
553
	llGetSimStats(${1:integer stat_type})\n\
554
snippet llGetSimulatorHostname\n\
555
	llGetSimulatorHostname()\n\
556
snippet llGetSPMaxMemory\n\
557
	llGetSPMaxMemory()\n\
558
snippet llGetStartParameter\n\
559
	llGetStartParameter()\n\
560
snippet llGetStaticPath\n\
561
	llGetStaticPath(${1:vector start}, ${2:vector end}, ${3:float radius}, ${4:list params})\n\
562
snippet llGetStatus\n\
563
	llGetStatus(${1:integer status})\n\
564
snippet llGetSubString\n\
565
	llGetSubString(${1:string src}, ${2:integer start}, ${3:integer end})\n\
566
snippet llGetSunDirection\n\
567
	llGetSunDirection()\n\
568
snippet llGetTexture\n\
569
	llGetTexture(${1:integer face})\n\
570
snippet llGetTextureOffset\n\
571
	llGetTextureOffset(${1:integer face})\n\
572
snippet llGetTextureRot\n\
573
	llGetTextureRot(${1:integer face})\n\
574
snippet llGetTextureScale\n\
575
	llGetTextureScale(${1:integer face})\n\
576
snippet llGetTime\n\
577
	llGetTime()\n\
578
snippet llGetTimeOfDay\n\
579
	llGetTimeOfDay()\n\
580
snippet llGetTimestamp\n\
581
	llGetTimestamp()\n\
582
snippet llGetTorque\n\
583
	llGetTorque()\n\
584
snippet llGetUnixTime\n\
585
	llGetUnixTime()\n\
586
snippet llGetUsedMemory\n\
587
	llGetUsedMemory()\n\
588
snippet llGetUsername\n\
589
	llGetUsername(${1:key id})\n\
590
snippet llGetVel\n\
591
	llGetVel()\n\
592
snippet llGetWallclock\n\
593
	llGetWallclock()\n\
594
snippet llGiveInventory\n\
595
	llGiveInventory(${1:key destination}, ${2:string inventory});\n\
596
	$0\n\
597
snippet llGiveInventoryList\n\
598
	llGiveInventoryList(${1:key target}, ${2:string folder}, ${3:list inventory});\n\
599
	$0\n\
600
snippet llGiveMoney\n\
601
	llGiveMoney(${1:key destination}, ${2:integer amount})\n\
602
snippet llGround\n\
603
	llGround(${1:vector offset})\n\
604
snippet llGroundContour\n\
605
	llGroundContour(${1:vector offset})\n\
606
snippet llGroundNormal\n\
607
	llGroundNormal(${1:vector offset})\n\
608
snippet llGroundRepel\n\
609
	llGroundRepel(${1:float height}, ${2:integer water}, ${3:float tau});\n\
610
	$0\n\
611
snippet llGroundSlope\n\
612
	llGroundSlope(${1:vector offset})\n\
613
snippet llHTTPRequest\n\
614
	llHTTPRequest(${1:string url}, ${2:list parameters}, ${3:string body})\n\
615
snippet llHTTPResponse\n\
616
	llHTTPResponse(${1:key request_id}, ${2:integer status}, ${3:string body});\n\
617
	$0\n\
618
snippet llInsertString\n\
619
	llInsertString(${1:string dst}, ${2:integer pos}, ${3:string src})\n\
620
snippet llInstantMessage\n\
621
	llInstantMessage(${1:key user}, ${2:string message});\n\
622
	$0\n\
623
snippet llIntegerToBase64\n\
624
	llIntegerToBase64(${1:integer number})\n\
625
snippet llJson2List\n\
626
	llJson2List(${1:string json})\n\
627
snippet llJsonGetValue\n\
628
	llJsonGetValue(${1:string json}, ${2:list specifiers})\n\
629
snippet llJsonSetValue\n\
630
	llJsonSetValue(${1:string json}, ${2:list specifiers}, ${3:string newValue})\n\
631
snippet llJsonValueType\n\
632
	llJsonValueType(${1:string json}, ${2:list specifiers})\n\
633
snippet llKey2Name\n\
634
	llKey2Name(${1:key id})\n\
635
snippet llKeyCountKeyValue\n\
636
	llKeyCountKeyValue()\n\
637
snippet llKeysKeyValue\n\
638
	llKeysKeyValue(${1:integer first}, ${2:integer count})\n\
639
snippet llLinkParticleSystem\n\
640
	llLinkParticleSystem(${1:integer link}, ${2:list rules});\n\
641
	$0\n\
642
snippet llLinkSitTarget\n\
643
	llLinkSitTarget(${1:integer link}, ${2:vector offset}, ${3:rotation rot});\n\
644
	$0\n\
645
snippet llList2CSV\n\
646
	llList2CSV(${1:list src})\n\
647
snippet llList2Float\n\
648
	llList2Float(${1:list src}, ${2:integer index})\n\
649
snippet llList2Integer\n\
650
	llList2Integer(${1:list src}, ${2:integer index})\n\
651
snippet llList2Json\n\
652
	llList2Json(${1:string type}, ${2:list values})\n\
653
snippet llList2Key\n\
654
	llList2Key(${1:list src}, ${2:integer index})\n\
655
snippet llList2List\n\
656
	llList2List(${1:list src}, ${2:integer start}, ${3:integer end})\n\
657
snippet llList2ListStrided\n\
658
	llList2ListStrided(${1:list src}, ${2:integer start}, ${3:integer end}, ${4:integer stride})\n\
659
snippet llList2Rot\n\
660
	llList2Rot(${1:list src}, ${2:integer index})\n\
661
snippet llList2String\n\
662
	llList2String(${1:list src}, ${2:integer index})\n\
663
snippet llList2Vector\n\
664
	llList2Vector(${1:list src}, ${2:integer index})\n\
665
snippet llListen\n\
666
	llListen(${1:integer channel}, ${2:string name}, ${3:key id}, ${4:string msg})\n\
667
snippet llListenControl\n\
668
	llListenControl(${1:integer handle}, ${2:integer active});\n\
669
	$0\n\
670
snippet llListenRemove\n\
671
	llListenRemove(${1:integer handle});\n\
672
	$0\n\
673
snippet llListFindList\n\
674
	llListFindList(${1:list src}, ${2:list test})\n\
675
snippet llListInsertList\n\
676
	llListInsertList(${1:list dest}, ${2:list src}, ${3:integer start})\n\
677
snippet llListRandomize\n\
678
	llListRandomize(${1:list src}, ${2:integer stride})\n\
679
snippet llListReplaceList\n\
680
	llListReplaceList(${1:list dest}, ${2:list src}, ${3:integer start}, ${4:integer end})\n\
681
snippet llListSort\n\
682
	llListSort(${1:list src}, ${2:integer stride}, ${3:integer ascending})\n\
683
snippet llListStatistics\n\
684
	llListStatistics(${1:integer operation}, ${2:list src})\n\
685
snippet llLoadURL\n\
686
	llLoadURL(${1:key agent}, ${2:string message}, ${3:string url});\n\
687
	$0\n\
688
snippet llLog\n\
689
	llLog(${1:float val})\n\
690
snippet llLog10\n\
691
	llLog10(${1:float val})\n\
692
snippet llLookAt\n\
693
	llLookAt(${1:vector target}, ${2:float strength}, ${3:float damping});\n\
694
	$0\n\
695
snippet llLoopSound\n\
696
	llLoopSound(${1:string sound}, ${2:float volume});\n\
697
	$0\n\
698
snippet llLoopSoundMaster\n\
699
	llLoopSoundMaster(${1:string sound}, ${2:float volume});\n\
700
	$0\n\
701
snippet llLoopSoundSlave\n\
702
	llLoopSoundSlave(${1:string sound}, ${2:float volume});\n\
703
	$0\n\
704
snippet llManageEstateAccess\n\
705
	llManageEstateAccess(${1:integer action}, ${2:key agent})\n\
706
snippet llMapDestination\n\
707
	llMapDestination(${1:string simname}, ${2:vector pos}, ${3:vector look_at});\n\
708
	$0\n\
709
snippet llMD5String\n\
710
	llMD5String(${1:string src}, ${2:integer nonce})\n\
711
snippet llMessageLinked\n\
712
	llMessageLinked(${1:integer link}, ${2:integer num}, ${3:string str}, ${4:key id});\n\
713
	$0\n\
714
snippet llMinEventDelay\n\
715
	llMinEventDelay(${1:float delay});\n\
716
	$0\n\
717
snippet llModifyLand\n\
718
	llModifyLand(${1:integer action}, ${2:integer brush});\n\
719
	$0\n\
720
snippet llModPow\n\
721
	llModPow(${1:integer a}, ${2:integer b}, ${3:integer c})\n\
722
snippet llMoveToTarget\n\
723
	llMoveToTarget(${1:vector target}, ${2:float tau});\n\
724
	$0\n\
725
snippet llNavigateTo\n\
726
	llNavigateTo(${1:vector pos}, ${2:list options});\n\
727
	$0\n\
728
snippet llOffsetTexture\n\
729
	llOffsetTexture(${1:float u}, ${2:float v}, ${3:integer face});\n\
730
	$0\n\
731
snippet llOpenRemoteDataChannel\n\
732
	llOpenRemoteDataChannel();\n\
733
	$0\n\
734
snippet llOverMyLand\n\
735
	llOverMyLand(${1:key id})\n\
736
snippet llOwnerSay\n\
737
	llOwnerSay(${1:string msg});\n\
738
	$0\n\
739
snippet llParcelMediaCommandList\n\
740
	llParcelMediaCommandList(${1:list commandList});\n\
741
	$0\n\
742
snippet llParcelMediaQuery\n\
743
	llParcelMediaQuery(${1:list query})\n\
744
snippet llParseString2List\n\
745
	llParseString2List(${1:string src}, ${2:list separators}, ${3:list spacers})\n\
746
snippet llParseStringKeepNulls\n\
747
	llParseStringKeepNulls(${1:string src}, ${2:list separators}, ${3:list spacers})\n\
748
snippet llParticleSystem\n\
749
	llParticleSystem(${1:list rules});\n\
750
	$0\n\
751
snippet llPassCollisions\n\
752
	llPassCollisions(${1:integer pass});\n\
753
	$0\n\
754
snippet llPassTouches\n\
755
	llPassTouches(${1:integer pass});\n\
756
	$0\n\
757
snippet llPatrolPoints\n\
758
	llPatrolPoints(${1:list patrolPoints}, ${2:list options});\n\
759
	$0\n\
760
snippet llPlaySound\n\
761
	llPlaySound(${1:string sound}, ${2:float volume});\n\
762
	$0\n\
763
snippet llPlaySoundSlave\n\
764
	llPlaySoundSlave(${1:string sound}, ${2:float volume});\n\
765
	$0\n\
766
snippet llPow\n\
767
	llPow(${1:float base}, ${2:float exponent})\n\
768
snippet llPreloadSound\n\
769
	llPreloadSound(${1:string sound});\n\
770
	$0\n\
771
snippet llPursue\n\
772
	llPursue(${1:key target}, ${2:list options});\n\
773
	$0\n\
774
snippet llPushObject\n\
775
	llPushObject(${1:key target}, ${2:vector impulse}, ${3:vector ang_impulse}, ${4:integer local});\n\
776
	$0\n\
777
snippet llReadKeyValue\n\
778
	llReadKeyValue(${1:string k})\n\
779
snippet llRegionSay\n\
780
	llRegionSay(${1:integer channel}, ${2:string msg});\n\
781
	$0\n\
782
snippet llRegionSayTo\n\
783
	llRegionSayTo(${1:key target}, ${2:integer channel}, ${3:string msg});\n\
784
	$0\n\
785
snippet llReleaseControls\n\
786
	llReleaseControls();\n\
787
	$0\n\
788
snippet llReleaseURL\n\
789
	llReleaseURL(${1:string url});\n\
790
	$0\n\
791
snippet llRemoteDataReply\n\
792
	llRemoteDataReply(${1:key channel}, ${2:key message_id}, ${3:string sdata}, ${4:integer idata});\n\
793
	$0\n\
794
snippet llRemoteLoadScriptPin\n\
795
	llRemoteLoadScriptPin(${1:key target}, ${2:string name}, ${3:integer pin}, ${4:integer running}, ${5:integer start_param});\n\
796
	$0\n\
797
snippet llRemoveFromLandBanList\n\
798
	llRemoveFromLandBanList(${1:key agent});\n\
799
	$0\n\
800
snippet llRemoveFromLandPassList\n\
801
	llRemoveFromLandPassList(${1:key agent});\n\
802
	$0\n\
803
snippet llRemoveInventory\n\
804
	llRemoveInventory(${1:string item});\n\
805
	$0\n\
806
snippet llRemoveVehicleFlags\n\
807
	llRemoveVehicleFlags(${1:integer flags});\n\
808
	$0\n\
809
snippet llRequestAgentData\n\
810
	llRequestAgentData(${1:key id}, ${2:integer data})\n\
811
snippet llRequestDisplayName\n\
812
	llRequestDisplayName(${1:key id})\n\
813
snippet llRequestExperiencePermissions\n\
814
	llRequestExperiencePermissions(${1:key agent}, ${2:string name})\n\
815
snippet llRequestInventoryData\n\
816
	llRequestInventoryData(${1:string name})\n\
817
snippet llRequestPermissions\n\
818
	llRequestPermissions(${1:key agent}, ${2:integer permissions})\n\
819
snippet llRequestSecureURL\n\
820
	llRequestSecureURL()\n\
821
snippet llRequestSimulatorData\n\
822
	llRequestSimulatorData(${1:string region}, ${2:integer data})\n\
823
snippet llRequestURL\n\
824
	llRequestURL()\n\
825
snippet llRequestUsername\n\
826
	llRequestUsername(${1:key id})\n\
827
snippet llResetAnimationOverride\n\
828
	llResetAnimationOverride(${1:string anim_state});\n\
829
	$0\n\
830
snippet llResetLandBanList\n\
831
	llResetLandBanList();\n\
832
	$0\n\
833
snippet llResetLandPassList\n\
834
	llResetLandPassList();\n\
835
	$0\n\
836
snippet llResetOtherScript\n\
837
	llResetOtherScript(${1:string name});\n\
838
	$0\n\
839
snippet llResetScript\n\
840
	llResetScript();\n\
841
	$0\n\
842
snippet llResetTime\n\
843
	llResetTime();\n\
844
	$0\n\
845
snippet llReturnObjectsByID\n\
846
	llReturnObjectsByID(${1:list objects})\n\
847
snippet llReturnObjectsByOwner\n\
848
	llReturnObjectsByOwner(${1:key owner}, ${2:integer scope})\n\
849
snippet llRezAtRoot\n\
850
	llRezAtRoot(${1:string inventory}, ${2:vector position}, ${3:vector velocity}, ${4:rotation rot}, ${5:integer param});\n\
851
	$0\n\
852
snippet llRezObject\n\
853
	llRezObject(${1:string inventory}, ${2:vector pos}, ${3:vector vel}, ${4:rotation rot}, ${5:integer param});\n\
854
	$0\n\
855
snippet llRot2Angle\n\
856
	llRot2Angle(${1:rotation rot})\n\
857
snippet llRot2Axis\n\
858
	llRot2Axis(${1:rotation rot})\n\
859
snippet llRot2Euler\n\
860
	llRot2Euler(${1:rotation quat})\n\
861
snippet llRot2Fwd\n\
862
	llRot2Fwd(${1:rotation q})\n\
863
snippet llRot2Left\n\
864
	llRot2Left(${1:rotation q})\n\
865
snippet llRot2Up\n\
866
	llRot2Up(${1:rotation q})\n\
867
snippet llRotateTexture\n\
868
	llRotateTexture(${1:float angle}, ${2:integer face});\n\
869
	$0\n\
870
snippet llRotBetween\n\
871
	llRotBetween(${1:vector start}, ${2:vector end})\n\
872
snippet llRotLookAt\n\
873
	llRotLookAt(${1:rotation target_direction}, ${2:float strength}, ${3:float damping});\n\
874
	$0\n\
875
snippet llRotTarget\n\
876
	llRotTarget(${1:rotation rot}, ${2:float error})\n\
877
snippet llRotTargetRemove\n\
878
	llRotTargetRemove(${1:integer handle});\n\
879
	$0\n\
880
snippet llRound\n\
881
	llRound(${1:float val})\n\
882
snippet llSameGroup\n\
883
	llSameGroup(${1:key group})\n\
884
snippet llSay\n\
885
	llSay(${1:integer channel}, ${2:string msg});\n\
886
	$0\n\
887
snippet llScaleByFactor\n\
888
	llScaleByFactor(${1:float scaling_factor})\n\
889
snippet llScaleTexture\n\
890
	llScaleTexture(${1:float u}, ${2:float v}, ${3:integer face});\n\
891
	$0\n\
892
snippet llScriptDanger\n\
893
	llScriptDanger(${1:vector pos})\n\
894
snippet llScriptProfiler\n\
895
	llScriptProfiler(${1:integer flags});\n\
896
	$0\n\
897
snippet llSendRemoteData\n\
898
	llSendRemoteData(${1:key channel}, ${2:string dest}, ${3:integer idata}, ${4:string sdata})\n\
899
snippet llSensor\n\
900
	llSensor(${1:string name}, ${2:key id}, ${3:integer type}, ${4:float range}, ${5:float arc});\n\
901
	$0\n\
902
snippet llSensorRepeat\n\
903
	llSensorRepeat(${1:string name}, ${2:key id}, ${3:integer type}, ${4:float range}, ${5:float arc}, ${6:float rate});\n\
904
	$0\n\
905
snippet llSetAlpha\n\
906
	llSetAlpha(${1:float alpha}, ${2:integer face});\n\
907
	$0\n\
908
snippet llSetAngularVelocity\n\
909
	llSetAngularVelocity(${1:vector force}, ${2:integer local});\n\
910
	$0\n\
911
snippet llSetAnimationOverride\n\
912
	llSetAnimationOverride(${1:string anim_state}, ${2:string anim})\n\
913
snippet llSetBuoyancy\n\
914
	llSetBuoyancy(${1:float buoyancy});\n\
915
	$0\n\
916
snippet llSetCameraAtOffset\n\
917
	llSetCameraAtOffset(${1:vector offset});\n\
918
	$0\n\
919
snippet llSetCameraEyeOffset\n\
920
	llSetCameraEyeOffset(${1:vector offset});\n\
921
	$0\n\
922
snippet llSetCameraParams\n\
923
	llSetCameraParams(${1:list rules});\n\
924
	$0\n\
925
snippet llSetClickAction\n\
926
	llSetClickAction(${1:integer action});\n\
927
	$0\n\
928
snippet llSetColor\n\
929
	llSetColor(${1:vector color}, ${2:integer face});\n\
930
	$0\n\
931
snippet llSetContentType\n\
932
	llSetContentType(${1:key request_id}, ${2:integer content_type});\n\
933
	$0\n\
934
snippet llSetDamage\n\
935
	llSetDamage(${1:float damage});\n\
936
	$0\n\
937
snippet llSetForce\n\
938
	llSetForce(${1:vector force}, ${2:integer local});\n\
939
	$0\n\
940
snippet llSetForceAndTorque\n\
941
	llSetForceAndTorque(${1:vector force}, ${2:vector torque}, ${3:integer local});\n\
942
	$0\n\
943
snippet llSetHoverHeight\n\
944
	llSetHoverHeight(${1:float height}, ${2:integer water}, ${3:float tau});\n\
945
	$0\n\
946
snippet llSetKeyframedMotion\n\
947
	llSetKeyframedMotion(${1:list keyframes}, ${2:list options});\n\
948
	$0\n\
949
snippet llSetLinkAlpha\n\
950
	llSetLinkAlpha(${1:integer link}, ${2:float alpha}, ${3:integer face});\n\
951
	$0\n\
952
snippet llSetLinkCamera\n\
953
	llSetLinkCamera(${1:integer link}, ${2:vector eye}, ${3:vector at});\n\
954
	$0\n\
955
snippet llSetLinkColor\n\
956
	llSetLinkColor(${1:integer link}, ${2:vector color}, ${3:integer face});\n\
957
	$0\n\
958
snippet llSetLinkMedia\n\
959
	llSetLinkMedia(${1:integer link}, ${2:integer face}, ${3:list params});\n\
960
	$0\n\
961
snippet llSetLinkPrimitiveParams\n\
962
	llSetLinkPrimitiveParams(${1:integer link}, ${2:list rules});\n\
963
	$0\n\
964
snippet llSetLinkPrimitiveParamsFast\n\
965
	llSetLinkPrimitiveParamsFast(${1:integer link}, ${2:list rules});\n\
966
	$0\n\
967
snippet llSetLinkTexture\n\
968
	llSetLinkTexture(${1:integer link}, ${2:string texture}, ${3:integer face});\n\
969
	$0\n\
970
snippet llSetLinkTextureAnim\n\
971
	llSetLinkTextureAnim(${1:integer link}, ${2:integer mode}, ${3:integer face}, ${4:integer sizex}, ${5:integer sizey}, ${6:float start}, ${7:float length}, ${8:float rate});\n\
972
	$0\n\
973
snippet llSetLocalRot\n\
974
	llSetLocalRot(${1:rotation rot});\n\
975
	$0\n\
976
snippet llSetMemoryLimit\n\
977
	llSetMemoryLimit(${1:integer limit})\n\
978
snippet llSetObjectDesc\n\
979
	llSetObjectDesc(${1:string description});\n\
980
	$0\n\
981
snippet llSetObjectName\n\
982
	llSetObjectName(${1:string name});\n\
983
	$0\n\
984
snippet llSetParcelMusicURL\n\
985
	llSetParcelMusicURL(${1:string url});\n\
986
	$0\n\
987
snippet llSetPayPrice\n\
988
	llSetPayPrice(${1:integer price}, [${2:integer price_button_a}, ${3:integer price_button_b}, ${4:integer price_button_c}, ${5:integer price_button_d}]);\n\
989
	$0\n\
990
snippet llSetPhysicsMaterial\n\
991
	llSetPhysicsMaterial(${1:integer mask}, ${2:float gravity_multiplier}, ${3:float restitution}, ${4:float friction}, ${5:float density});\n\
992
	$0\n\
993
snippet llSetPos\n\
994
	llSetPos(${1:vector pos});\n\
995
	$0\n\
996
snippet llSetPrimitiveParams\n\
997
	llSetPrimitiveParams(${1:list rules});\n\
998
	$0\n\
999
snippet llSetPrimMediaParams\n\
1000
	llSetPrimMediaParams(${1:integer face}, ${2:list params});\n\
1001
	$0\n\
1002
snippet llSetRegionPos\n\
1003
	llSetRegionPos(${1:vector position})\n\
1004
snippet llSetRemoteScriptAccessPin\n\
1005
	llSetRemoteScriptAccessPin(${1:integer pin});\n\
1006
	$0\n\
1007
snippet llSetRot\n\
1008
	llSetRot(${1:rotation rot});\n\
1009
	$0\n\
1010
snippet llSetScale\n\
1011
	llSetScale(${1:vector size});\n\
1012
	$0\n\
1013
snippet llSetScriptState\n\
1014
	llSetScriptState(${1:string name}, ${2:integer run});\n\
1015
	$0\n\
1016
snippet llSetSitText\n\
1017
	llSetSitText(${1:string text});\n\
1018
	$0\n\
1019
snippet llSetSoundQueueing\n\
1020
	llSetSoundQueueing(${1:integer queue});\n\
1021
	$0\n\
1022
snippet llSetSoundRadius\n\
1023
	llSetSoundRadius(${1:float radius});\n\
1024
	$0\n\
1025
snippet llSetStatus\n\
1026
	llSetStatus(${1:integer status}, ${2:integer value});\n\
1027
	$0\n\
1028
snippet llSetText\n\
1029
	llSetText(${1:string text}, ${2:vector color}, ${3:float alpha});\n\
1030
	$0\n\
1031
snippet llSetTexture\n\
1032
	llSetTexture(${1:string texture}, ${2:integer face});\n\
1033
	$0\n\
1034
snippet llSetTextureAnim\n\
1035
	llSetTextureAnim(${1:integer mode}, ${2:integer face}, ${3:integer sizex}, ${4:integer sizey}, ${5:float start}, ${6:float length}, ${7:float rate});\n\
1036
	$0\n\
1037
snippet llSetTimerEvent\n\
1038
	llSetTimerEvent(${1:float sec});\n\
1039
	$0\n\
1040
snippet llSetTorque\n\
1041
	llSetTorque(${1:vector torque}, ${2:integer local});\n\
1042
	$0\n\
1043
snippet llSetTouchText\n\
1044
	llSetTouchText(${1:string text});\n\
1045
	$0\n\
1046
snippet llSetVehicleFlags\n\
1047
	llSetVehicleFlags(${1:integer flags});\n\
1048
	$0\n\
1049
snippet llSetVehicleFloatParam\n\
1050
	llSetVehicleFloatParam(${1:integer param}, ${2:float value});\n\
1051
	$0\n\
1052
snippet llSetVehicleRotationParam\n\
1053
	llSetVehicleRotationParam(${1:integer param}, ${2:rotation rot});\n\
1054
	$0\n\
1055
snippet llSetVehicleType\n\
1056
	llSetVehicleType(${1:integer type});\n\
1057
	$0\n\
1058
snippet llSetVehicleVectorParam\n\
1059
	llSetVehicleVectorParam(${1:integer param}, ${2:vector vec});\n\
1060
	$0\n\
1061
snippet llSetVelocity\n\
1062
	llSetVelocity(${1:vector force}, ${2:integer local});\n\
1063
	$0\n\
1064
snippet llSHA1String\n\
1065
	llSHA1String(${1:string src})\n\
1066
snippet llShout\n\
1067
	llShout(${1:integer channel}, ${2:string msg});\n\
1068
	$0\n\
1069
snippet llSin\n\
1070
	llSin(${1:float theta})\n\
1071
snippet llSitTarget\n\
1072
	llSitTarget(${1:vector offset}, ${2:rotation rot});\n\
1073
	$0\n\
1074
snippet llSleep\n\
1075
	llSleep(${1:float sec});\n\
1076
	$0\n\
1077
snippet llSqrt\n\
1078
	llSqrt(${1:float val})\n\
1079
snippet llStartAnimation\n\
1080
	llStartAnimation(${1:string anim});\n\
1081
	$0\n\
1082
snippet llStopAnimation\n\
1083
	llStopAnimation(${1:string anim});\n\
1084
	$0\n\
1085
snippet llStopHover\n\
1086
	llStopHover();\n\
1087
	$0\n\
1088
snippet llStopLookAt\n\
1089
	llStopLookAt();\n\
1090
	$0\n\
1091
snippet llStopMoveToTarget\n\
1092
	llStopMoveToTarget();\n\
1093
	$0\n\
1094
snippet llStopSound\n\
1095
	llStopSound();\n\
1096
	$0\n\
1097
snippet llStringLength\n\
1098
	llStringLength(${1:string str})\n\
1099
snippet llStringToBase64\n\
1100
	llStringToBase64(${1:string str})\n\
1101
snippet llStringTrim\n\
1102
	llStringTrim(${1:string src}, ${2:integer type})\n\
1103
snippet llSubStringIndex\n\
1104
	llSubStringIndex(${1:string source}, ${2:string pattern})\n\
1105
snippet llTakeControls\n\
1106
	llTakeControls(${1:integer controls}, ${2:integer accept}, ${3:integer pass_on});\n\
1107
	$0\n\
1108
snippet llTan\n\
1109
	llTan(${1:float theta})\n\
1110
snippet llTarget\n\
1111
	llTarget(${1:vector position}, ${2:float range})\n\
1112
snippet llTargetOmega\n\
1113
	llTargetOmega(${1:vector axis}, ${2:float spinrate}, ${3:float gain});\n\
1114
	$0\n\
1115
snippet llTargetRemove\n\
1116
	llTargetRemove(${1:integer handle});\n\
1117
	$0\n\
1118
snippet llTeleportAgent\n\
1119
	llTeleportAgent(${1:key agent}, ${2:string landmark}, ${3:vector position}, ${4:vector look_at});\n\
1120
	$0\n\
1121
snippet llTeleportAgentGlobalCoords\n\
1122
	llTeleportAgentGlobalCoords(${1:key agent}, ${2:vector global_coordinates}, ${3:vector region_coordinates}, ${4:vector look_at});\n\
1123
	$0\n\
1124
snippet llTeleportAgentHome\n\
1125
	llTeleportAgentHome(${1:key agent});\n\
1126
	$0\n\
1127
snippet llTextBox\n\
1128
	llTextBox(${1:key agent}, ${2:string message}, ${3:integer channel});\n\
1129
	$0\n\
1130
snippet llToLower\n\
1131
	llToLower(${1:string src})\n\
1132
snippet llToUpper\n\
1133
	llToUpper(${1:string src})\n\
1134
snippet llTransferLindenDollars\n\
1135
	llTransferLindenDollars(${1:key destination}, ${2:integer amount})\n\
1136
snippet llTriggerSound\n\
1137
	llTriggerSound(${1:string sound}, ${2:float volume});\n\
1138
	$0\n\
1139
snippet llTriggerSoundLimited\n\
1140
	llTriggerSoundLimited(${1:string sound}, ${2:float volume}, ${3:vector top_north_east}, ${4:vector bottom_south_west});\n\
1141
	$0\n\
1142
snippet llUnescapeURL\n\
1143
	llUnescapeURL(${1:string url})\n\
1144
snippet llUnSit\n\
1145
	llUnSit(${1:key id});\n\
1146
	$0\n\
1147
snippet llUpdateCharacter\n\
1148
	llUpdateCharacter(${1:list options})\n\
1149
snippet llUpdateKeyValue\n\
1150
	llUpdateKeyValue(${1:string k}, ${2:string v}, ${3:integer checked}, ${4:string ov})\n\
1151
snippet llVecDist\n\
1152
	llVecDist(${1:vector vec_a}, ${2:vector vec_b})\n\
1153
snippet llVecMag\n\
1154
	llVecMag(${1:vector vec})\n\
1155
snippet llVecNorm\n\
1156
	llVecNorm(${1:vector vec})\n\
1157
snippet llVolumeDetect\n\
1158
	llVolumeDetect(${1:integer detect});\n\
1159
	$0\n\
1160
snippet llWanderWithin\n\
1161
	llWanderWithin(${1:vector origin}, ${2:vector dist}, ${3:list options});\n\
1162
	$0\n\
1163
snippet llWater\n\
1164
	llWater(${1:vector offset});\n\
1165
	$0\n\
1166
snippet llWhisper\n\
1167
	llWhisper(${1:integer channel}, ${2:string msg});\n\
1168
	$0\n\
1169
snippet llWind\n\
1170
	llWind(${1:vector offset});\n\
1171
	$0\n\
1172
snippet llXorBase64\n\
1173
	llXorBase64(${1:string str1}, ${2:string str2})\n\
1174
snippet money\n\
1175
	money(${1:key id}, ${2:integer amount})\n\
1176
	{\n\
1177
		$0\n\
1178
	}\n\
1179
snippet object_rez\n\
1180
	object_rez(${1:key id})\n\
1181
	{\n\
1182
		$0\n\
1183
	}\n\
1184
snippet on_rez\n\
1185
	on_rez(${1:integer start_param})\n\
1186
	{\n\
1187
		$0\n\
1188
	}\n\
1189
snippet path_update\n\
1190
	path_update(${1:integer type}, ${2:list reserved})\n\
1191
	{\n\
1192
		$0\n\
1193
	}\n\
1194
snippet remote_data\n\
1195
	remote_data(${1:integer event_type}, ${2:key channel}, ${3:key message_id}, ${4:string sender}, ${5:integer idata}, ${6:string sdata})\n\
1196
	{\n\
1197
		$0\n\
1198
	}\n\
1199
snippet run_time_permissions\n\
1200
	run_time_permissions(${1:integer perm})\n\
1201
	{\n\
1202
		$0\n\
1203
	}\n\
1204
snippet sensor\n\
1205
	sensor(${1:integer index})\n\
1206
	{\n\
1207
		$0\n\
1208
	}\n\
1209
snippet state\n\
1210
	state ${1:name}\n\
1211
snippet touch\n\
1212
	touch(${1:integer index})\n\
1213
	{\n\
1214
		$0\n\
1215
	}\n\
1216
snippet touch_end\n\
1217
	touch_end(${1:integer index})\n\
1218
	{\n\
1219
		$0\n\
1220
	}\n\
1221
snippet touch_start\n\
1222
	touch_start(${1:integer index})\n\
1223
	{\n\
1224
		$0\n\
1225
	}\n\
1226
snippet transaction_result\n\
1227
	transaction_result(${1:key id}, ${2:integer success}, ${3:string data})\n\
1228
	{\n\
1229
		$0\n\
1230
	}\n\
1231
snippet while\n\
1232
	while (${1:condition})\n\
1233
	{\n\
1234
		$0\n\
1235
	}\n\
1236
";
1237
exports.scope = "lsl";
1238

    
1239
});                (function() {
1240
                    ace.require(["ace/snippets/lsl"], function(m) {
1241
                        if (typeof module == "object" && typeof exports == "object" && module) {
1242
                            module.exports = m;
1243
                        }
1244
                    });
1245
                })();
1246
            
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