For those looking for just getting size of a .swf file :
<?
// bytes_to_signed_int(data,offset,length)
function b2i($d,$o,$l) {
$s=(ord($d[$o/8])>>(7-$o%8))&1; $r=0;
for ($i=$o+1;$i<$o+$l;$i++) {
$b=(ord($d[$i/8])>>(7-$i%8))&1;
$r=($r<<1)+($s?!$b:$b);
}
if ($s) { $r++; $r=-$r; }
return $r;
}
// flash9 or <9 but uncompressed
$f="myfile.swf";
// get only 20 first bytes
$d=file_get_contents($f,0,null,0,20);
echo "Version of Flash : ".ord($d[3])."<br>";
$s=unpack("V",substr($d,4,4)); echo "FileSize : ".$s[1]." bytes<br>";
// here is the decompression, fix this for flash <9
if (substr($d,0,3)=="CWS") $d=substr($d,0,8).gzinflate(substr($d,8));
$nb=ord($d[8])>>3; // bytes needed
$xmin=b2i($d,8*8+5,$nb);
$xmax=b2i($d,8*8+5+$nb,$nb);
$ymin=b2i($d,8*8+5+2*$nb,$nb);
$ymax=b2i($d,8*8+5+3*$nb,$nb);
// width=xmax-xmin, height=ymax-ymin, twips->pixels = /20
echo "width=".(($xmax-$xmin)/20)."<br>";
echo "height=".(($ymax-$ymin)/20)."<br>";
?>
LXXXVIII. Ming functions for Flash
Toto rozšíření je EXPERIMENTÁLNÍ. Chování tohoto rozšíření, názvy funkcí a všechno ostatní, co je zde zdokumentováno, se v budoucích verzích PHP může bez ohlášení změnit. Berte to v úvahu a používejte tento modul na vlastní nebezpečí.
Úvod
First of all: Ming is not an acronym. Ming is an open-source (LGPL) library which allows you to create SWF ("Flash") format movies. Ming supports almost all of Flash 4's features, including: shapes, gradients, bitmaps (pngs and jpegs), morphs ("shape tweens"), text, buttons, actions, sprites ("movie clips"), streaming mp3, and color transforms --the only thing that's missing is sound events.
Note that all values specifying length, distance, size, etc. are in "twips", twenty units per pixel. That's pretty much arbitrary, though, since the player scales the movie to whatever pixel size is specified in the embed/object tag, or the entire frame if not embedded.
Ming offers a number of advantages over the existing PHP/libswf module. You can use Ming anywhere you can compile the code, whereas libswf is closed-source and only available for a few platforms, Windows not one of them. Ming provides some insulation from the mundane details of the SWF file format, wrapping the movie elements in PHP objects. Also, Ming is still being maintained; if there's a feature that you want to see, just let us know at » http://ming.sourceforge.net/.
Ming was added in PHP 4.0.5.
Požadavky
To use Ming with PHP, you first need to build and install the Ming library. Source code and installation instructions are available at the Ming home page: » http://ming.sourceforge.net/ along with examples, a small tutorial, and the latest news.
Download the ming archive. Unpack the archive. Go in the Ming directory. make. make install.
This will build libming.so and install it into /usr/lib/, and copy ming.h into /usr/include/. Edit the PREFIX= line in the Makefile to change the installation directory.
Instalace
Příklad 1086. built into PHP (Unix)
mkdir <phpdir>/ext/ming
cp php_ext/* <phpdir>/ext/ming
cd <phpdir>
./buildconf
./configure --with-ming <other config options>
Build and install PHP as usual, restart web server if necessary.
Now either just add extension=php_ming.so to your php.ini file, or put dl('php_ming.so'); at the head of all of your Ming scripts.
Konfigurace běhu
Toto rozšíření nemá definováno žádné konfigurační direktivy.
Typy prostředků
Předdefinované konstanty
Tyto konstanty jsou definovány tímto rozšířením a budou k dispozici pouze tehdy, bylo-li rozšíření zkompilováno společně s PHP nebo dynamicky zavedeno za běhu.
- MING_NEW (integer)
- MING_ZLIB (integer)
- SWFBUTTON_HIT (integer)
- SWFBUTTON_DOWN (integer)
- SWFBUTTON_OVER (integer)
- SWFBUTTON_UP (integer)
- SWFBUTTON_MOUSEUPOUTSIDE (integer)
- SWFBUTTON_DRAGOVER (integer)
- SWFBUTTON_DRAGOUT (integer)
- SWFBUTTON_MOUSEUP (integer)
- SWFBUTTON_MOUSEDOWN (integer)
- SWFBUTTON_MOUSEOUT (integer)
- SWFBUTTON_MOUSEOVER (integer)
- SWFFILL_RADIAL_GRADIENT (integer)
- SWFFILL_LINEAR_GRADIENT (integer)
- SWFFILL_TILED_BITMAP (integer)
- SWFFILL_CLIPPED_BITMAP (integer)
- SWFTEXTFIELD_HASLENGTH (integer)
- SWFTEXTFIELD_NOEDIT (integer)
- SWFTEXTFIELD_PASSWORD (integer)
- SWFTEXTFIELD_MULTILINE (integer)
- SWFTEXTFIELD_WORDWRAP (integer)
- SWFTEXTFIELD_DRAWBOX (integer)
- SWFTEXTFIELD_NOSELECT (integer)
- SWFTEXTFIELD_HTML (integer)
- SWFTEXTFIELD_ALIGN_LEFT (integer)
- SWFTEXTFIELD_ALIGN_RIGHT (integer)
- SWFTEXTFIELD_ALIGN_CENTER (integer)
- SWFTEXTFIELD_ALIGN_JUSTIFY (integer)
- SWFACTION_ONLOAD (integer)
- SWFACTION_ENTERFRAME (integer)
- SWFACTION_UNLOAD (integer)
- SWFACTION_MOUSEMOVE (integer)
- SWFACTION_MOUSEDOWN (integer)
- SWFACTION_MOUSEUP (integer)
- SWFACTION_KEYDOWN (integer)
- SWFACTION_KEYUP (integer)
- SWFACTION_DATA (integer)
Předdefinované třídy
Tyto třídy jsou definovány rozšířením a budou dostupné pouze v případě, že PHP bude zkompilováno s tímto rozšířením nebo bude rozšíření zavedeno dynamicky za běhu.
SWFAction |
SWFBitmap |
SWFButton |
SWFDisplayItem |
SWFFill |
SWFFont |
SWFFontChar |
SWFGradient |
SWFMorph |
SWFMovie |
SWFPrebuiltClip |
SWFShape |
SWFSound |
SWFSoundInstance |
SWFSprite |
SWFText |
SWFTextField |
SWFVideoStream |
Obsah
- SWFAction — SWFAction Class
- SWFAction->__construct() — Creates a new SWFAction
- SWFBitmap — SWFBitmap Class
- SWFBitmap->__construct() — Loads Bitmap object
- SWFBitmap->getHeight() — Returns the bitmap's height
- SWFBitmap->getWidth() — Returns the bitmap's width
- SWFButton — SWFButton Class
- SWFButton->__construct() — Creates a new Button
- SWFButton->addAction() — Adds an action
- SWFButton->addASound() — Associates a sound with a button transition
- SWFButton->addShape() — Adds a shape to a button
- SWFButton->setAction() — Sets the action
- SWFButton->setDown() — Alias for addShape(shape, SWFBUTTON_DOWN)
- SWFButton->setHit() — Alias for addShape(shape, SWFBUTTON_HIT)
- SWFButton->setMenu() — enable track as menu button behaviour
- SWFButton->setOver() — Alias for addShape(shape, SWFBUTTON_OVER)
- SWFButton->setUp() — Alias for addShape(shape, SWFBUTTON_UP)
- SWFDisplayItem — SWFDisplayItem Class
- SWFDisplayItem->addAction() — Adds this SWFAction to the given SWFSprite instance
- SWFDisplayItem->addColor() — Adds the given color to this item's color transform
- SWFDisplayItem->endMask() — Another way of defining a MASK layer
- SWFDisplayItem->getRot()
- SWFDisplayItem->getX()
- SWFDisplayItem->getXScale()
- SWFDisplayItem->getXSkew()
- SWFDisplayItem->getY()
- SWFDisplayItem->getYScale()
- SWFDisplayItem->getYSkew()
- SWFDisplayItem->move() — Moves object in relative coordinates
- SWFDisplayItem->moveTo() — Moves object in global coordinates
- SWFDisplayItem->multColor() — Multiplies the item's color transform
- SWFDisplayItem->remove() — Removes the object from the movie
- SWFDisplayItem->rotate() — Rotates in relative coordinates
- SWFDisplayItem->rotateTo() — Rotates the object in global coordinates
- SWFDisplayItem->scale() — Scales the object in relative coordinates
- SWFDisplayItem->scaleTo() — Scales the object in global coordinates
- SWFDisplayItem->setDepth() — Sets z-order
- SWFDisplayItem->setMaskLevel() — Defines a MASK layer at level
- SWFDisplayItem->setMatrix() — Sets the item's transform matrix
- SWFDisplayItem->setName() — Sets the object's name
- SWFDisplayItem->setRatio() — Sets the object's ratio
- SWFDisplayItem->skewX() — Sets the X-skew
- SWFDisplayItem->skewXTo() — Sets the X-skew
- SWFDisplayItem->skewY() — Sets the Y-skew
- SWFDisplayItem->skewYTo() — Sets the Y-skew
- SWFFill — SWFFill Class
- SWFFill->moveTo() — Moves fill origin
- SWFFill->rotateTo() — Sets fill's rotation
- SWFFill->scaleTo() — Sets fill's scale
- SWFFill->skewXTo() — Sets fill x-skew
- SWFFill->skewYTo() — Sets fill y-skew
- SWFFont — SWFFont Class
- SWFFont->__construct() — Loads a font definition
- SWFFont->getAscent() — Returns the ascent of the font, or 0 if not available
- SWFFont->getDescent() — Returns the descent of the font, or 0 if not available
- SWFFont->getLeading() — Returns the leading of the font, or 0 if not available
- SWFFont->getShape() — Returns the glyph shape of a char as a text string
- SWFFont->getUTF8Width() — Calculates the width of the given string in this font at full height
- SWFFont->getWidth() — Returns the string's width
- SWFFontChar — SWFFontChar Class
- SWFFontChar->addChars() — Adds characters to a font for exporting font
- SWFFontChar->addUTF8Chars() — Adds characters to a font for exporting font
- SWFGradient — SWFGradient Class
- SWFGradient->__construct() — Creates a gradient object
- SWFGradient->addEntry() — Adds an entry to the gradient list
- SWFMorph — SWFMorph Class
- SWFMorph->__construct() — Creates a new SWFMorph object
- SWFMorph->getShape1() — Gets a handle to the starting shape
- SWFMorph->getShape2() — Gets a handle to the ending shape
- SWFMovie — SWFMovie Class
- SWFMovie->__construct() — Creates a new movie object, representing an SWF version 4 movie
- SWFMovie->add() — Adds any type of data to a movie
- SWFMovie->addExport()
- SWFMovie->addFont()
- SWFMovie->importChar()
- SWFMovie->importFont()
- SWFMovie->labelFrame() — Labels a frame
- SWFMovie->nextFrame() — Moves to the next frame of the animation
- SWFMovie->output() — Dumps your lovingly prepared movie out
- SWFMovie->remove() — Removes the object instance from the display list
- SWFMovie->save() — Saves the SWF movie in a file
- SWFMovie->saveToFile()
- SWFMovie->setbackground() — Sets the background color
- SWFMovie->setDimension() — Sets the movie's width and height
- SWFMovie->setFrames() — Sets the total number of frames in the animation
- SWFMovie->setRate() — Sets the animation's frame rate
- SWFMovie->startSound()
- SWFMovie->stopSound()
- SWFMovie->streamMP3() — Streams a MP3 file
- SWFMovie->writeExports()
- SWFPrebuiltClip — SWFPrebuiltClip Class
- SWFPrebuiltClip->__construct() — Returns a SWFPrebuiltClip object
- SWFShape — SWFShape Class
- SWFShape->__construct() — Creates a new shape object
- SWFShape->addFill() — Adds a solid fill to the shape
- SWFShape->drawArc() — Draws an arc of radius r centered at the current location, from angle startAngle to angle endAngle measured clockwise from 12 o'clock
- SWFShape->drawCircle() — Draws a circle of radius r centered at the current location, in a counter-clockwise fashion
- SWFShape->drawCubic() — Draws a cubic bezier curve using the current position and the three given points as control points
- SWFShape->drawCubicTo() — Draws a cubic bezier curve using the current position and the three given points as control points
- SWFShape->drawCurve() — Draws a curve (relative)
- SWFShape->drawCurveTo() — Draws a curve
- SWFShape->drawGlyph() — Draws the first character in the given string into the shape using the glyph definition from the given font
- SWFShape->drawLine() — Draws a line (relative)
- SWFShape->drawLineTo() — Draws a line
- SWFShape->movePen() — Moves the shape's pen (relative)
- SWFShape->movePenTo() — Moves the shape's pen
- SWFShape->setLeftFill() — Sets left rasterizing color
- SWFShape->setLine() — Sets the shape's line style
- SWFShape->setRightFill() — Sets right rasterizing color
- SWFSound — SWFSound Class
- SWFSound — Returns a new SWFSound object from given file
- SWFSoundInstance — SWFSoundInstance Class
- SWFSoundInstance->loopCount()
- SWFSoundInstance->loopInPoint()
- SWFSoundInstance->loopOutPoint()
- SWFSoundInstance->noMultiple()
- SWFSprite — SWFSprite Class
- SWFSprite->__construct() — Creates a movie clip (a sprite)
- SWFSprite->add() — Adds an object to a sprite
- SWFSprite->labelFrame() — Labels frame
- SWFSprite->nextFrame() — Moves to the next frame of the animation
- SWFSprite->remove() — Removes an object to a sprite
- SWFSprite->setFrames() — Sets the total number of frames in the animation
- SWFSprite->startSound()
- SWFSprite->stopSound()
- SWFText — SWFText Class
- SWFText->__construct() — Creates a new SWFText object
- SWFText->addString() — Draws a string
- SWFText->addUTF8String() — Writes the given text into this SWFText object at the current pen position, using the current font, height, spacing, and color
- SWFText->getAscent() — Returns the ascent of the current font at its current size, or 0 if not available
- SWFText->getDescent() — Returns the descent of the current font at its current size, or 0 if not available
- SWFText->getLeading() — Returns the leading of the current font at its current size, or 0 if not available
- SWFText->getUTF8Width() — calculates the width of the given string in this text objects current font and size
- SWFText->getWidth() — Computes string's width
- SWFText->moveTo() — Moves the pen
- SWFText->setColor() — Sets the current text color
- SWFText->setFont() — Sets the current font
- SWFText->setHeight() — Sets the current font height
- SWFText->setSpacing() — Sets the current font spacing
- SWFTextField — SWFTextField Class
- SWFTextField->__construct() — Creates a text field object
- SWFTextField->addChars() — adds characters to a font that will be available within a textfield
- SWFTextField->addString() — Concatenates the given string to the text field
- SWFTextField->align() — Sets the text field alignment
- SWFTextField->setBounds() — Sets the text field width and height
- SWFTextField->setColor() — Sets the color of the text field
- SWFTextField->setFont() — Sets the text field font
- SWFTextField->setHeight() — Sets the font height of this text field font
- SWFTextField->setIndentation() — Sets the indentation of the first line
- SWFTextField->setLeftMargin() — Sets the left margin width of the text field
- SWFTextField->setLineSpacing() — Sets the line spacing of the text field
- SWFTextField->setMargins() — Sets the margins width of the text field
- SWFTextField->setName() — Sets the variable name
- SWFTextField->setPadding() — Sets the padding of this textfield
- SWFTextField->setRightMargin() — Sets the right margin width of the text field
- SWFVideoStream — SWFVideoStream Class
- SWFVideoStream->__construct() — Returns a SWFVideoStream object
- SWFVideoStream->getNumFrames()
- SWFVideoStream->setDimension()
- ming_keypress — Returns the action flag for keyPress(char)
- ming_setcubicthreshold — Set cubic threshold
- ming_setscale — Set scale
- ming_setswfcompression — Sets the SWF output compression
- ming_useconstants — Use constant pool
- ming_useswfversion — Sets the SWF version
Ming functions for Flash
01-Aug-2007 01:48
18-Mar-2007 02:51
Here is a little font browser I made to try and typeset match my designers font from the pack of 1300+ fdb I found on google:
<?
$m = new SWFMovie();
$m->setBackground(0xFF, 0xFF, 0xFF);
$m->setDimension(320, 40);
function drawGlyphString($string, $s, $f, $fill) {
$s->setRightFill($fill);
$s->movePenTo(0, $f->getAscent());
for ($i=0; $i<strlen($string); $i++) {
$s->drawGlyph($f, substr($string,$i,1), $size);
$s->movePen($f->getWidth(substr($string,$i,1)), 0);
}
}
function drawFont($f) {
$logo = new SWFShape();
$grey = $logo->addFill(0, 0, 0);
drawGlyphString('yrt '.$_REQUEST['fdb'], $logo, $f, $grey);
return $logo;
}
if ($_REQUEST['fdb']) {
$f = new SWFFont($_REQUEST['fdb']);
$i = $m->add(drawFont($f));
$i->scaleTo(0.5);
header('Content-type: application/x-shockwave-flash');
$m->output();
} else {
if (!$_REQUEST['o']) $_REQUEST['o']=0;
if (!$_REQUEST['l']) $_REQUEST['l']=80;
$o=$_REQUEST['o'];
$l=$_REQUEST['l'];
$d = dir(".");
while (false !== ($entry = $d->read())) {
if (stristr($entry, 'fdb') && !strstr($entry, '-I') && !strstr($entry, '-B')) {
if ($_REQUEST['o']) {
$_REQUEST['o']--;
} elseif ($_REQUEST['l'] ) {
$_REQUEST['l']--;
echo '<iframe height="30px" src="fonts.php?fdb='.$entry.'&" title="'.$entry.'"></iframe>';
} else {
echo '<img src="/creativesyndrome.com/logo.png"><br><a href="?l='.$l.'&o='.($o+$l).'">next ></a>';exit;
}
}
}
$d->close();
}
?>
11-Nov-2005 12:59
For People Like My Mate, Matt, Who Dosent Know Much PHP, I Am Creating A Simpeler PHP Libary. It Runs Under Ming 0.3
It - Along With Two Examples - Can Be Currently Downloaded From The Link Below
PLEASE NOTE : At The Time Of This Post, The Libary Is Currently Is Unfinished And Currently Looks Like A Mess Of Files - But It Works!
http://members.lycos.co.uk/cgming/simpleswf.html
08-Apr-2005 02:23
/*
If you are looking to do some simple interaction between Flash MX and php,
here is an extremely basic model to get you started. The Flash file has a simple
Input Text field which allows the user to enter text (ie a textbox). The flash
then passes the textfield to the php script for processing/database interaction etc.
The idea is a form made in Flash, but processing by php/mysql (or whatever). If you want
to handle all GUI in Flash, see the links below for more info.
All "Actions" or "Action Script" located in frame 1, layer 1.
In Flash, create an Input Box with an instance name of myTextBox.
Create a "submit button" using Insert>New Symbol>Movie Clip.
Dont use the PushButton Component or you will have to add
scripting to that component (ie outside Frame1 Layer1). Keeping all the
Action Script in Frame1 makes for a simpler example.
Next, click on the background in Frame1 (the "Properties" dialog
should show the Background color). Hit F9 to show actions for Frame1.
Enter the below code:
*/
//Create object to hold vars
dataSender = new LoadVars();
//Define submit button behavior
submit_button.onRelease = function() {
//assign properties to LoadVars object created previously
//myTextBox is instance name for input text box
//foo will be the var passed to php (ie $foo)
//Set foo to the text entered by user
dataSender.foo = myTextBox.text;
//Call flash's send function to send foo to the php script
//Using "_self" will pass control to the php script
dataSender.send("testFlash.php", "_self", "POST");
}
/* Put the swf file in an html file and upload it to the server
Create the below php file and save it as testFlash.php:
<?php
echo "foo= $foo";
?>
Push testFlash.php to the same directory on the server and hit
your html file with your browser.
Parts of this code taken from:
http://www.thegoldenmean.com/technique/flashMX_mailform1.html
and
http://actionscript-toolbox.com/samplemx_php.php
*/
01-Jun-2004 06:07
For those who don't get the naming, _Ming_ the Merciless was comic book hero _Flash_ Gordon's arch enemy.
04-Apr-2003 05:11
The current CVS version, Ming 0.3a, supports
a lot of MX ActionScript including the MX Drawing API.
This is very nice for easy command line compiling of
MX ActionScript only movies.
For example:
<?
ming_setScale(20.00000000);
ming_useswfversion(6);
$movie = new SWFMovie();
$movie->setDimension(550,400);
$movie->setBackground(0xcc, 0xcc, 0xcc );
$movie->setRate(31);
// mx actionscript
$strAction = "
_root.createEmptyMovieClip ( 'triangle', 1 );
with ( _root.triangle ) {
lineStyle( 5, 0xff00ff, 100 );
moveTo( 200, 200 );
lineTo( 300,300 );
lineTo( 100, 300 );
lineTo( 200, 200 );
}
";
$movie->add(new SWFAction( str_replace("\r", "", $strAction) ));
$movie->save("trianglemx.swf");
?>
Lots of examples here:
http://www16.brinkster.com/gazb/ming/
26-Dec-2001 09:42
You can get several .fdb font files from http://www.neuralust.com/~mingdocs/fonts/getfonts.htm
20-Aug-2001 12:50
//In quicktime, movies may be exported as jpeg or png
//This object will convert any movie that has been saved as a group of images into
//an swf file. The frame rate and other attributes can be controlled
$path = "my_movie_dir"; //relative path to the jpg/png or bmp files
$frame_rate=30; //frame rate of the flash movie
$quality=50; //image quality during conversion (only valid if not jpeg)
$skip_rate=5; //how many frames to skip
set_time_limit("600"); //this could take some time
$converter=new images_to_swf($path,$frame_rate,$skip_rate);
//$converter->convert_images(70); //Use this if using non jpeg files or decreasing the quality
$converter->make_movie();//Make the movie
//Do two things with it
$converter->save_movie("my_movie_dir/my_movie.swf");
$converter->output_movie();
class images_to_swf {
var $path; //path to the image files
var $skip_rate;
var $movie;
var $images=array();
function images_to_swf($path,$frame_rate=30,$skip_rate=5) {
$this->path=$path;
$this->skip_rate=$skip_rate;
$this->movie=new swfmovie ();
$this->movie->setrate ($frame_rate);
}
function convert_images($quality=80,$delete_old_files=1) {
$main = opendir($this->path);
rewinddir($main);
//first convert to jpeg (if we have to)
//also change the quality
while($filename = readdir($main)) {
//only use valid file types
if (ereg("(png|bmp|jpg|jpeg)\$",$filename)) {
$file_path=$this->path."/".$filename;
if (ereg("png\$",$filename)) $temp_img=imagecreatefrompng ($file_path);
else if (ereg("bmp\$",$filename)) $temp_img=imagecreatefrompng ($file_path);
else if (ereg("(jpg|jpeg)\$",$filename)) $temp_img=imagecreatefromjpeg ($file_path);
if (ereg("(png|bmp)\$",$filename)) {
if ($delete_old_files) unlink($file_path);
$new_file_path=$file_path.".jpg";
}
else $new_file_path=$file_path;
ImageJPEG($temp_img,$new_file_path,$quality);
//echo "Converted $filename to $new_file_path at quality $quality<br />";
}
}
}
function make_movie() {
$main = opendir($this->path);
rewinddir($main);
//Get all valid jpegs
while($filename = readdir($main)) {
if (ereg("(jpg|jpeg)\$",$filename)) {
$file_path=$this->path."/".$filename;
$valid_paths[]=$file_path;
}
}
//Put jpegs in order
sort($valid_paths);
//then create the movie
for ($a=0; $a<count($valid_paths); $a=$a+$this->skip_rate) {
$fp = fopen($valid_paths[$a],"rb");
$this->images[$a] = fread($fp,999999);
fclose($fp);
$this->movie->add(new swfbitmap($this->images[$a]));
$this->movie->nextframe();
//echo "Added ".$valid_paths[$a]." to the movie<br />\n";
}
}
function save_movie($file_name) {
$this->movie->save($file_name);
}
function output_movie() {
header('Content-type: application/x-shockwave-flash');
$this->movie->output();
}
}
04-Aug-2001 06:17
// Simple button with link
<?php
Ming_setScale(1.0);
function makeRect($r, $g, $b){
$s = new SWFShape();
$s->setRightFill($s->addFill($r, $g, $b));
$s->movePenTo(-100,-20);
$s->drawLineTo(100,-20);
$s->drawLineTo(100,20);
$s->drawLineTo(-100,20);
$s->drawLineTo(-100,-20);
return $s;
}
// Set Font
$font = new SWFFont("test.fdb");
$text1 = new SWFText();
$text1->setFont($font);
$text1->moveTo(155, 410);
$text1->setColor(0x00, 0x00, 0x00);
$text1->setHeight(28);
$text1->addString("php.net");
$b1 = new SWFButton();
$b1->setUp(makeRect(0xff, 0, 0));
$b1->setOver(makeRect(0xcc, 0, 0));
$b1->setDown(makeRect(0, 0, 0xaa));
$b1->setHit(makeRect(0, 0, 0));
$b1->addAction(new SWFAction("getURL('http://www.php.net/', 'phpsite');"),
SWFBUTTON_MOUSEUP);
$m = new SWFMovie();
$m->setDimension(1000,1000);
$m->setBackground(0xcc, 0xcc, 0xcc);
$i = $m->add($b1);
$m->add($text1);
$i->setName("phpsite");
$i->moveTo(200,400);
header("Content-type: application/x-shockwave-flash");
$m->output();
?>
